#Generated by ResourceBundle Editor (http://eclipse-rbe.sourceforge.net)
# Generated by ResourceBundle Editor (http://eclipse-rbe.sourceforge.net)

AbstractLobby.ResumeGameToolTip = Resumes your currently active session.

Actions.ChangeOpponentDescriptionPattern  = Place {0} in this seat.
Actions.ClearSeat                         = Clear Seat
Actions.ClearSeatDescription              = Remove the player from this seat.
Actions.CreateOpponent                    = Create New Opponent...
Actions.CreateOpponentDescription         = Construct a new custom opponent.
Actions.CreateOpponentIsLimitPlayer       = The new opponent cannot be seated at this\nno-limit table because it is a limit player
Actions.CreateOpponentIsNoLimitPlayer     = The new opponent cannot be seated at this\nlimit table because it is a no-limit player
Actions.EditOpponentDescription           = Configure Settings for this Opponent
Actions.EditOpponentPattern               = Edit {0}...
Actions.IgnorePlayer                      = Block Chat
Actions.IgnorePlayerDescription           = Block this player's table talk
Actions.Quit                              = Quit
Actions.QuitDescription                   = Quit Program.
Actions.ReloadBankroll                    = Reload Bankroll
Actions.ReloadBankrollDescription         = Reload This Players Bankroll
Actions.RequestChips                      = Request Chips
Actions.RequestChipsDescription           = Request Chips from your Bankroll
Actions.SetBankroll                       = Set Bankroll
Actions.SetBankrollDescription            = Set this player's bankroll seat.
Actions.SetButton                         = Set Button
Actions.SetButtonDescription              = Set the button to this seat
Actions.ShowPlayerStatsDescriptionPattern = View {0} statistics
Actions.ShowPlayerStatsNamePattern        = Statistics for {0}...
Actions.ShowWeights                       = Show Weights
Actions.ShowWeightsDescription            = Show Weights for this seat.

AdminRoomMenu.Announce         = Announce...
AdminRoomMenu.KillRoom         = Kill Room (nice)
AdminRoomMenu.KillRoomEvil     = Kill Room (evil)
AdminRoomMenu.Port             = Port {0}
AdminRoomMenu.SayToRoomHeading = Say to room

AdminUserMenu.BootUser = Boot User
AdminUserMenu.ChatOff  = Set Chat Off
AdminUserMenu.ChatOn   = Set Chat On

AdvanceActionControls.BetPattern     = Bet {0}
AdvanceActionControls.CallAny        = Call Any
AdvanceActionControls.CallPattern    = Call {0}
AdvanceActionControls.Check          = Check
AdvanceActionControls.CheckFold      = Check/Fold
AdvanceActionControls.Fold           = Fold
AdvanceActionControls.FoldAny        = Fold Any
AdvanceActionControls.Jam            = Jam
AdvanceActionControls.Raise          = Raise
AdvanceActionControls.RaiseAny       = Raise Any
AdvanceActionControls.RaisePattern   = Raise {0}
AdvanceActionControls.SitOutNextHand = Sit Out Next Hand
AdvanceActionControls.WaitForBlinds  = Wait For Blinds

AdviceOptions.AdviceOptions         = Advice Options
AdviceOptions.EnableWarningsBetting = Enable All Warnings about Betting
AdviceOptions.EnableWarningsCalling = Enable All Warnings about Calling
AdviceOptions.EnableWarningsFolding = Enable All Warnings about Folding
AdviceOptions.InstructionsLabel1    = Toggle which advice you would like to receive.  This
AdviceOptions.InstructionsLabel2    = can be individually turned off as they are displayed.  This
AdviceOptions.InstructionsLabel3    = window will turn on all warnings in a certain category.
AdviceOptions.OKButton              = OK
AdviceOptions.ShowInSidebar         = Show the Advisor in the Sidebar

AdvicePanel.AdvisorHeading         = Advisor
AdvicePanel.AdvisorProfilesHeading = Advisor Profiles
AdvicePanel.PopupAdviceHeading     = Pop-Up Advice

AdviceWindow.AdviceHeading      = Advice
AdviceWindow.ProceedButton      = Proceed
AdviceWindow.ShowAdviceInFuture = Show this advice in the future
AdviceWindow.UndoButton         = Undo

Advisor.BetPattern           = Bet:{0,number,integer}%
Advisor.BetTitle             = BET
Advisor.CallPattern          = Call:{0,number,integer}%
Advisor.CallTitle            = CALL
Advisor.CheckPattern         = Check:{0,number,integer}%
Advisor.CheckTitle           = CHECK
Advisor.FoldPattern          = Fold:{0,number,integer}%
Advisor.FoldTitle            = FOLD
Advisor.RaisePattern         = Raise:{0,number,integer}%
Advisor.RaiseTitle           = RAISE

AdvisorBotOptions.EditButton = Edit
AdvisorBotOptions.FL         = FL:
AdvisorBotOptions.NL         = NL:

AnimationOptions.AnimateActiveSeat             = Animate Active Seat
AnimationOptions.AnimateBoardFadeIn            = Animate Board: Fade In
AnimationOptions.AnimateBoardFlip              = Animate Board: Flip
AnimationOptions.AnimateBoardSwirl             = Animate Board: Swirl
AnimationOptions.AnimateChipSliding            = Animate Chip Sliding
AnimationOptions.AnimateDealing                = Animate Dealing
AnimationOptions.AnimateFolding                = Animate Folding
AnimationOptions.AnimationAndSoundOptionsTitle = Animation and Sound Options
AnimationOptions.AnimationOptionsTitle         = Animation Options
AnimationOptions.CancelButton                  = Cancel
AnimationOptions.OKButton                      = OK
AnimationOptions.PlayBeepSound                 = Play Beep Sound (when your turn to act)
AnimationOptions.PlayOtherSounds               = Play Other Sounds (clapping, etc.)
AnimationOptions.PlayTableSounds               = Play Table Sounds (chips, shuffling, etc.)
AnimationOptions.PlayerChatBubbles             = Player Chat Bubbles
AnimationOptions.SoundOptionsTitle             = Sound Options
AnimationOptions.ToggleAnimationLabel1         = Toggle which parts of the game you wish to be animated and
AnimationOptions.ToggleAnimationLabel2         = have sound. Turning areas off will increase performance
AnimationOptions.ToggleAnimationLabel3         = and the speed of play.
AnimationOptions.UseAppletSoundEngine          = Use Applet Sound Engine
AnimationOptions.UseRegularSoundEngine         = Use Regular Sound Engine
AnimationOptions.UseStreamingSoundEngine       = Use Streaming Sound Engine

AutoUpdater.AcceptButton          = Accept
AutoUpdater.AutoUpdater           = Auto-Updater
AutoUpdater.BuildPattern          = (build {0})
AutoUpdater.CheckForUpdatesButton = Check For Updates
AutoUpdater.ContactSupport        = Contact <u>support@poker-academy.com</u> for assistance.
AutoUpdater.DeclineButton         = Decline
AutoUpdater.DownloadSuccessful    = Download Successful
AutoUpdater.DownloadUpdateButton  = Download Update
AutoUpdater.EmailTitle            = Email:
AutoUpdater.NewUpdateFound        = A new update was found!
AutoUpdater.Newsletter            = PA Newsletter
AutoUpdater.NewsletterDescription = Would you like to receive periodic announcements of program updates, freeroll tournaments, and product information from Poker Academy?
AutoUpdater.NoNewUpdatesFound     = No new updates found.
AutoUpdater.NoThanksButton        = No Thanks
AutoUpdater.OKButton              = OK
AutoUpdater.QuitAndInstall        = Quit & Install Update
AutoUpdater.RegisterLaterButton   = Register Later
AutoUpdater.RegisterNowButton     = Register Now
AutoUpdater.Registration          = You have not yet registered this product.  Although registration is optional, it allows us to provide better customer support as well as track the demographics of our users.</div> <br><center>Would you like to register online now?
AutoUpdater.VersionPattern        = Version {0}

BankrollManager.CancelButton      = Cancel
BankrollManager.OKButton          = OK
BankrollManager.SetAllTitle       = Set All: $
BankrollManager.SetBankrollsTitle = Set Bankrolls

# 0 - class name   1 - player name
BotRegistry.ErrorLoadingPlayerClassPattern = Error loading player class: {0}[{1}]

Brains.Advisor                            = Advisor
Brains.AggressionTitle                    = Aggression
Brains.Aggressive                         = Aggressive
Brains.Agressive                          = Aggressive
Brains.AveryConfigurationOptionsHeading   = AveryBot Configuration Options
Brains.Call                               = Call
Brains.Conservative                       = Conservative
Brains.DefendLargePots                    = Defend Large Pots
Brains.DefendLargePotsToolTip             = Poki will consider calling with medium <br>strength hands if the pot is large.
Brains.ErrorHeadsUpOnlyPattern            = Error: {0} is a heads-up only player.\nIt cannot play at this table, so it will just check and call.
Brains.Exploitation                       = Exploitation
Brains.Exploration                        = Exploration
Brains.Flop                               = Flop
Brains.Help                               = Help
Brains.Honest                             = Honest
Brains.ImpliedOddsEstimationTitle         = Implied Odds Estimation
Brains.JagbotConfigurationOptionsHeading  = Jagbot Configuration Options
Brains.Liberal                            = Liberal
Brains.Loose                              = Loose
Brains.LoosePassive                       = Loose-Passive
Brains.Math                               = Math
Brains.MiximaxConfigurationOptionsHeading = Vexbot Configuration Options
Brains.MiximaxFastPreflopStrategy         = Use Fast Pre-Flop Strategy
Brains.MiximaxFastPreflopStrategyToolTip  = When checked, Vexbot will use a fast,\nexpert-based pre-flop strategy instead \nof its full-scale, slower pre-flop strategy.
Brains.MiximaxLoading                     = Loading Vexbot Modeling Systems...
Brains.Model                              = Model
Brains.Moderate                           = Moderate
Brains.NLConfigurationOptionsHeading      = Oddbot Configuration Options
Brains.OptiConfigurationOptionsHeading    = Sparbot Configuration Options
Brains.OptiLoading                        = Loading Sparbot...
Brains.Passive                            = Passive
Brains.PokiConfigurationOptions           = Pokibot Configuration Options
Brains.PokiSimConfigurationOptions        = SimBot Configuration Options
Brains.PokiSimModelToolTip                = Choose to simulate hands based on a uniform or modeled distribution.
Brains.PokiSimSimSliderToolTip            = Choose if the simulated opponents will call to the showdown, or be predicted by the modeling system.
Brains.PostFlopCallingTitle               = Post-Flop Calling:
Brains.PostFlopTitle                      = Post-flop:
Brains.Postflop                           = Post-Flop
Brains.PostflopDispositionTitle           = Postflop Disposition
Brains.PreFlop                            = Pre-Flop
Brains.PreFlopTitle                       = Pre-flop:
Brains.Predict                            = Predict
Brains.Preflop                            = Pre-Flop
Brains.PreflopDispositionTitle            = Preflop Disposition
Brains.PreflopSelectionTitle              = Pre-Flop Hand Selection:
Brains.River                              = River
Brains.ShowdownOddsEstimationTitle        = Showdown Odds Estimation
Brains.SklanskyConfigurationOptions       = Jambot Configuration Options
Brains.SmallStakesAdvisor                 = Small Stakes Advisor
Brains.SystemType                         = System Type:
Brains.Tight                              = Tight
Brains.Tricky                             = Tricky
Brains.Turn                               = Turn
Brains.Typical                            = Typical
Brains.UseImpliedOdds                     = Use Implied Odds
Brains.UseImpliedOddsToolTip              = Implied Odds will make poki consider<br>calling with draws more often.
Brains.XenbotConfigurationOptions         = Xenbot Configuration Options

BuyInListEditor.EditHouseBuyIn = Double click to edit the House Buy-inj
BuyInListEditor.EditPrizeBuyIn = Double Click to edit the Prize Buy-in
BuyInListEditor.InsertLevel    = Add/Insert a new level
BuyInListEditor.MoneyToHouse   = $ to House
BuyInListEditor.MoneyToPrize   = $ to Prize
BuyInListEditor.RemoveLevel    = Remove the selected level(s)

CardPicker.CardChooserHeading = Card Chooser

Category.Limit       = Limit
Category.MultiTable  = Multi Table
Category.NoLimit     = No Limit
Category.SingleTable = Single Table

ColorButton.ChooseColor = Choose Color

CreateRoomPanel.CancelButton            = Cancel
CreateRoomPanel.CreateCustomRoomHeading = Create Custom Room
CreateRoomPanel.CreateRoomToolTip       = Create a new online room
# 0 - player's name
CreateRoomPanel.DefaultRoomNamePattern  = {0}''s room
CreateRoomPanel.LevelTimeTitle          = Level Time:
CreateRoomPanel.LimitButton             = Limit
CreateRoomPanel.MaximumPlayersTitle     = Maximum Players:
CreateRoomPanel.MinimumPlayersTitle     = Minimum Players:
CreateRoomPanel.NameTitle               = Name:
CreateRoomPanel.NoLimitButton           = No-Limit
CreateRoomPanel.PasswordTitle           = Password:
CreateRoomPanel.PlayerTimeOutTitle      = Player Time Out:
CreateRoomPanel.PlayersPerTableTitle    = Players Per Table:
CreateRoomPanel.RingGame                = Ring Game
CreateRoomPanel.StakesTitle             = Stakes:
CreateRoomPanel.StartingBankrollTitle   = Starting Bankroll:
CreateRoomPanel.StartingLevelTitle      = Starting Level:
CreateRoomPanel.Tournament              = Tournament

CreateRoomWizard.CreateCustomRoom        = Create Custom Room
CreateRoomWizard.CreateCustomRoomHeading = Create Custom Room
CreateRoomWizard.CreateOnlineRoom        = Create a new online room
CreateRoomWizard.CreateRoom              = Create Room
CreateRoomWizard.CustomRoomDirections    = The following wizard will guide you through creating a new online room. Choose a unique name for your room, a password if you wish the room to be private, and the game type.
CreateRoomWizard.DefaultRoomNamePattern  = {0}''s room
CreateRoomWizard.FixedLimit              = Fixed-Limit
CreateRoomWizard.GameTypeTitle           = Game Type:
CreateRoomWizard.NoLimit                 = No-Limit
CreateRoomWizard.PasswordTitle           = Password:
CreateRoomWizard.PlayMoney               = Play Money
CreateRoomWizard.PlayersTitle            = Players:
CreateRoomWizard.RingGame                = Ring Game
CreateRoomWizard.RoomNameTitle           = Room Name:
CreateRoomWizard.TimeoutTitle            = Time Out:
CreateRoomWizard.Tournament              = Tournament

DataSummary.ExportDescription = Export your Hand History Database
DataSummary.HandsTitle        = Hands:
DataSummary.ImportDescription = Import Online Poker Site Hands into your Hand History Database
DataSummary.PlayersTitle      = Players:
DataSummary.SessionsTitle     = Sessions:
DataSummary.Sites             = Sites
DataSummary.Totals            = Totals

Dealer.SeatPattern                           = Seat {0}

DealerOptionsPanel.Bottom                    = Bottom
DealerOptionsPanel.CancelButton              = Cancel
DealerOptionsPanel.DealerOptionsHeading      = Dealer Options
DealerOptionsPanel.Emtpy                     = empty
DealerOptionsPanel.FixedBoardCardsTitle      = Fixed Board Cards:
DealerOptionsPanel.FixedHoleCardsTitle       = Fixed Hole Cards:
DealerOptionsPanel.LogHistoriesAndStatistics = Log Hand Histories and Statistics
DealerOptionsPanel.Middle                    = Middle
DealerOptionsPanel.OKButton                  = OK
DealerOptionsPanel.OtherOptionsTitle         = Other Options:
DealerOptionsPanel.RemoveCapOnceHeadsUp      = Remove Cap once Heads-Up
DealerOptionsPanel.ResetButton               = Reset
DealerOptionsPanel.SeatPattern               = Seat {0}
DealerOptionsPanel.Top                       = Top

DemoDealer.DemoLimitation            = Demo Limitation
DemoDealer.DemoLimitationDescription = You have played all {0} demo hands.\nThe same demo hands will now repeat.

DemoHeartbeater.DayPattern               = {0} day
DemoHeartbeater.DaysPattern              = {0} days
DemoHeartbeater.DemoExpired              = The demonstration has ended.  Thank you for trying Poker Academy!
DemoHeartbeater.ExitProgramButton        = Exit program
DemoHeartbeater.HourPattern              = {0} hour
DemoHeartbeater.HoursPattern             = {0} hours
DemoHeartbeater.InternetUnavailable      = Internet access to the Poker Academy server is unavailable or currently out of service.  What would you like to do?
DemoHeartbeater.InternetUnavailableTitle = Internet Unavailable
DemoHeartbeater.MinutePattern            = {0} minute
DemoHeartbeater.MinutesPattern           = {0} minutes
DemoHeartbeater.SecondPattern            = {0} second
DemoHeartbeater.SecondsPattern           = {0} seconds
DemoHeartbeater.TimePattern              = {0}, {1}
DemoHeartbeater.TryAgainButton           = Try again

DownloadTask.Canceled           = Canceled
DownloadTask.DownloadingPattern = Downloading ({0}kb)

ErrorReport.1of1                                 = 1 of 1
ErrorReport.CloseWindowButton                    = Close Window
ErrorReport.DontShowAgainForSession              = Don't show this window again for this session
ErrorReport.ErrorDownloadingPatch                = An error occurred while trying to download the patch.
ErrorReport.ErrorHasOccuredPattern               = An error has occured: <u>{0}</u><br><br>Sending an error report will contact Poker Academy on the Internet to inform them of<br> the error.
ErrorReport.ErrorOccuredTryingToContactTheServer = An error occured trying to contact the server.
ErrorReport.ErrorReport                          = Error Report
ErrorReport.HideDetailsButton                    = Hide Details
ErrorReport.MessageReceived                      = Message received, thank you.
ErrorReport.NextButton                           = Next
ErrorReport.PageOfPattern                        = {0} of {1}
ErrorReport.PrevButton                           = Prev
ErrorReport.SendErrorReportButton                = Send Error Report
ErrorReport.SendingReportToServer                = Sending Report to Server
ErrorReport.ShowDetailsButton                    = Show Details
ErrorReport.StackAtPattern                       = {0} at {1}
ErrorReport.UnableToReadPictureFile              = An error has occured: "Unable to read picture file"<br><br>Sending an error report will contact Poker Academy <br>on the Internet to inform them of the error.
ErrorReport.UnknownError                         = Unknown error.

FilteredGameList.AllGames          = All Games
FilteredGameList.LimitRing         = Limit Ring
FilteredGameList.LimitTournament   = Limit Tournament
FilteredGameList.NoLimitRing       = No-Limit Ring
FilteredGameList.NoLimitTournament = No-Limit Tournament

FrontPage.ResumeGameToolTip = Resumes your currently active session.

GameFilterMenu.AllHands = All Hands
GameFilterMenu.Last100  = Last 100 Hands
GameFilterMenu.Last1000 = Last 1000 Hands
GameFilterMenu.Last2000 = Last 2000 Hands
GameFilterMenu.Last25   = Last 25 Hands
GameFilterMenu.Last250  = Last 250 Hands
GameFilterMenu.Last50   = Last 50 Hands
GameFilterMenu.Last500  = Last 500 Hands
GameFilterMenu.Last5000 = Last 5000 Hands

HandDrawTable.Flop  = Flop
HandDrawTable.Hand  = Hand
HandDrawTable.River = River
HandDrawTable.Turn  = Turn

HandEvalMenu.Close              = Close
HandEvalMenu.File               = File
HandEvalMenu.Help               = Help
HandEvalMenu.QuitProgram        = Quit Program
HandEvalMenu.QuitProgramToolTip = Quit all of Poker Academy

HandGroup.Bluffs                          = Bluffs
HandGroup.GroupEight                      = Group Eight
HandGroup.GroupFive                       = Group Five
HandGroup.GroupFour                       = Group Four
HandGroup.GroupOne                        = Group One
HandGroup.GroupSeven                      = Group Seven
HandGroup.GroupSix                        = Group Six
HandGroup.GroupThree                      = Group Three
HandGroup.GroupTwo                        = Group Two
HandGroup.NoGroup                         = No Group

HandGroupEditor.ChangeGroupColor          = Change the group color
HandGroupEditor.ChooseBackgroundColor     = Choose Background Color
HandGroupEditor.ChooseNewProfileNameTitle = Choose a New Profile Name:
HandGroupEditor.CreateNewGroup            = Create a new group
HandGroupEditor.Delete                    = Delete?
HandGroupEditor.DeleteCurrentGroup        = Delete the current group
HandGroupEditor.DeleteGroupPattern        = Delete Group ''{0}''?
HandGroupEditor.HandGroupEditor           = HandGroupEditor
HandGroupEditor.NoGroup                   = No Group

HandGroupWidget.HandTypeGroupPattern = {0} ({1})
HandGroupWidget.OffsuitPattern       = {1}{0} Offsuit
HandGroupWidget.PairPattern          = {0}{1}
HandGroupWidget.SuitedPattern        = {0}{1} Suited

HandHistogram.OpponenthandStrengths = Opponent Hand Strengths

HandInfo.Bias                               = Bias
HandInfo.BiasDescription                    = <i>Bias</i> changes the probability of your opponents holding various hands. The slider below will make your opponents looser or tighter.
HandInfo.DemoRestriction                    = Demo Restriction
HandInfo.DemoRestrictionDescription         = Card buttons are disabled for the demo:\nOnly the current hand in play may be evaluated.
HandInfo.Draws                              = Draws
HandInfo.DrawsDescription                   = <i>Draws</i> shows the probability of having a type of hand on each betting round.
HandInfo.HandEvaluatorHeading               = Hand Evaluator
HandInfo.HandTypeTitle                      = Hand Type:
HandInfo.Hands                              = Hands
HandInfo.Help                               = Help
HandInfo.Loose                              = Loose
HandInfo.NA                                 = n/a
HandInfo.NegativePotentialTitle             = Negative Potential:
HandInfo.OffsuitPattern                     = {0}{1}o
HandInfo.OpponentHandDescription            = <i>Hands</i> shows the probability of your opponents having various types of hands. <i>Uniform</i> is an exact count, while <i>biased</i> is based on the weighted hands from the bias tab.
HandInfo.OpponentPreflopTightness           = Opponent Pre-Flop Tightness (Hand Bias)
HandInfo.OutOfStartingHandTypesPattern      = {0,number,integer} out of 169 starting hand types
HandInfo.PairPattern                        = {0}{1}
HandInfo.PleaseEnterBoard                   = Please Enter a Board
HandInfo.PleaseEnterCards                   = Please Enter Cards
HandInfo.PleaseEnterHoleCards               = Please Enter Hole Cards
HandInfo.PositivePotentialTitle             = Positive Potential:
HandInfo.PreflopHandRankPattern             = Pre-Flop Hand Rank ({0}):
HandInfo.PreflopTightnessHandsPlayedPattern = Opponent Pre-Flop Tightness (Hand Bias) -- {0,number,integer}% of hands played
HandInfo.Strength                           = Strength
HandInfo.StrengthDescription                = <i>Strength</i> is the probability of winning the showdown against <i>n</i> opponent hands.  The strength is determined by simulating thousands of hands.
HandInfo.SuitedPattern                      = {0}{1}s
HandInfo.TheNutsTitle                       = The Nuts:
HandInfo.Tight                              = Tight

HandInfoPanel.HandTitle      = Hand:
HandInfoPanel.HandValueTitle = Hand Value:
HandInfoPanel.HandValueTypes = types
HandInfoPanel.PotOddsNA      = n/a
HandInfoPanel.PotOddsTitle   = Pot Odds:
HandInfoPanel.PotOddsTo      = to
HandInfoPanel.PotentialNA    = n/a
HandInfoPanel.PotentialTitle = Potential:
HandInfoPanel.StrengthTitle  = Strength:

HandPanel.LostTitle = Lost:
HandPanel.TiedTitle = Tied:
HandPanel.WonTitle  = Won:

HandSelectionWidget.OffsuitAbrv       = o
HandSelectionWidget.OffsuitPattern    = {1}{0} Offsuit
HandSelectionWidget.PocketPairPattern = {0}{1}
HandSelectionWidget.SuitedAbrv        = s
HandSelectionWidget.SuitedPattern     = {0}{1} Suited

HandStrengthGraph.BasedOnSimulationTrialsPattern = Based on {0} Simulation Trials
HandStrengthGraph.NumberOfOpponents              = Number of Opponents

HandTypeClassifier.ErrorCouldNotLoadPreFlopDraws = Could not load pre-flop draws
HandTypeClassifier.Flush                         = Flush
HandTypeClassifier.FourOfAKind                   = Four of a Kind
HandTypeClassifier.FullHouse                     = Full House
HandTypeClassifier.High                          = High
HandTypeClassifier.Pair                          = Pair
HandTypeClassifier.RoyalFlush                    = Royal Flush
HandTypeClassifier.Straight                      = Straight
HandTypeClassifier.StraightFlush                 = Straight Flush
HandTypeClassifier.ThreeOfAKind                  = Three of a Kind
HandTypeClassifier.TwoPair                       = Two Pair

HotKeyEditor.ActionHotKey         = Action Hot Key
HotKeyEditor.AllInTitle           = All-In:
HotKeyEditor.Bet2TimesTitle       = Bet 2x Pot:
HotKeyEditor.BetPotTitle          = Bet Pot:
HotKeyEditor.BetRaiseTitle        = Bet/Raise:
HotKeyEditor.ChatTitle            = Chat:
HotKeyEditor.CheckCallTitle       = Check/Call:
HotKeyEditor.ClickButtonsToChange = Click the buttons to change key associations:
HotKeyEditor.DealTitle            = Deal:
HotKeyEditor.EnterRaiseTitle      = Enter Raise:
HotKeyEditor.FlashCardsTitle      = Flash Cards:
HotKeyEditor.FoldTitle            = Fold:
HotKeyEditor.HalfPotTitle         = Bet 1/2 Pot:
HotKeyEditor.HotKeyEditorHeading  = Hot Key Editor
HotKeyEditor.OKButton             = OK
HotKeyEditor.PleaseTypeAKey       = Please Type a Key...
HotKeyEditor.ZipTitle             = Zip:

InitialProfileChooser.ContinueButton           = Continue
InitialProfileChooser.PleaseEnterProfileLabel1 = Please enter a name to use for your initial profile.
InitialProfileChooser.PleaseEnterProfileLabel2 = Profiles are used as your name at the table, and to
InitialProfileChooser.PleaseEnterProfileLabel3 = keep track of your player statistics.
InitialProfileChooser.PleaseRegisterLabel1     = Please register your copy of Poker Academy
InitialProfileChooser.PleaseRegisterLabel2     = for technical support and product updates:
InitialProfileChooser.RegisterProductButton    = Register Product
InitialProfileChooser.WelcomeHeading           = Welcome!
InitialProfileChooser.WelcomePattern           = Welcome to {0}!
InitialProfileChooser.YourName                 = YourName

KeyPromptDialog.ActivateButton                  = Validate Key
KeyPromptDialog.ActivationFailed                = Activation failed. Please ensure you are connected to the Internet.
KeyPromptDialog.ActivationFailedAndCDMounted    = Activation failed. Please ensure you are connected to the Internet,\nor make sure that the ''{0}'' CD is in your CD drive
KeyPromptDialog.ActivationFailedPattern         = {0}
KeyPromptDialog.ActivationKeyTitle              = Activation Key:
# Message is passed in from server
KeyPromptDialog.ActivationSuccessfulPattern     = {0}
KeyPromptDialog.BuyNow                          = Buy Now!
KeyPromptDialog.BuyNowAndSave                   = Buy now and save!
KeyPromptDialog.ConfigureYourProxySettings      = configure your proxy settings
KeyPromptDialog.ContactInfo                     = For technical support, visit:
KeyPromptDialog.ContactInfoPattern              = For technical support, visit <font color=blue><u>{0}</u></font>
KeyPromptDialog.CustomerSupport                 = customer support
KeyPromptDialog.DemoTimeExpired                 = Demo time has expired.
KeyPromptDialog.EmailRelevantPromotions         = Please email me relevant product updates and select promotions.
KeyPromptDialog.InvalidEmail                    = Invalid e-mail address.
KeyPromptDialog.InvalidKey                      = Invalid Key
KeyPromptDialog.InvalidKeyDescription           = Incorrect Key. Please make sure you have \nentered your key correctly and try again
KeyPromptDialog.KeyDiscontinued                 = This trial key has been discontinued
KeyPromptDialog.NeedHelpActivationPattern       = Need help with activation? Contact <u><font color='#CC6600'>{0}</font></u>
KeyPromptDialog.NoCDRequired                    = Once you activate using the internet you will no longer be required to keep the CD in the drive. If you don't have internet access, please make sure the CD is in the drive to continue.
KeyPromptDialog.OnlineOnlyNotDemoTime           = Online only mode does not count toward demo time.
KeyPromptDialog.PleaseActivatePattern           = Please activate your copy of {0}. Enter your activation key below, then click the <b>Activate</b> button.  Please make sure you are connected to the internet while activating. <br><br><u>Note</u>: Trial keys must be validated every time, but purchased keys require activation only once.
KeyPromptDialog.ProductActivation               = Product Activation
KeyPromptDialog.ProductActivationHeading        = Product Activation
KeyPromptDialog.ProxyServerPattern              = If your Internet access only works through a proxy server, you may need to <u><font color="#CC6600">{0}</font></u>.
KeyPromptDialog.ProxySetupButton                = Proxy Setup...
KeyPromptDialog.PurchaseKeyButton               = Purchase Key...
KeyPromptDialog.PurchaseSoftwareAtWebstiteTitle = If you do not already own this software and need a key you may purchase a license at our website:
KeyPromptDialog.RequestFailed                   = Request Failed.
KeyPromptDialog.RequestFailedNet                = Request Failed. Please make sure you are connected to the internet.
KeyPromptDialog.RequestKeyToStartDemo           = Request a demo key to start your demo
KeyPromptDialog.RetrievingTimeRemaining         = Retrieving time remaining
KeyPromptDialog.RunDemoBeforePurchase           = You may run a free trial version instead, to evaluate the program before purchasing a key:
KeyPromptDialog.RunDemoButton                   = Free Trial...
KeyPromptDialog.StartFullAccessDemo             = Start Full Access Demo
KeyPromptDialog.StartOnlineOnly                 = Start in Online Only Mode
KeyPromptDialog.ThankYouAllFunctionsNowUnlocked = Thank you for purchasing!\n\nAll functions are now unlocked. You\nwill not see this screen again.
KeyPromptDialog.TimeRemainingPattern            = {0} remaining
KeyPromptDialog.ValidEmail                      = Please enter a valid e-mail address.
KeyPromptDialog.ValidateYourKey                 = Validate your key
KeyPromptDialog.WelcomeToPattern                = Welcome to {0}

LoginPanel.ConnectToolTip            = Connect to the online server
LoginPanel.CurrentlyConnected        = You are currently connected to Poker Academy Online.<br>Press the Disconnect button to log off.
LoginPanel.DisconnectToolTip         = Disconnect from the online server
LoginPanel.IncorrectProfileNameText  = Profile name must be a short, unique identifier including only letters, numbers, dashes or spaces. Try again.
LoginPanel.IncorrectProfileNameTitle = Incorrect Profile Name
LoginPanel.ServerTitle               = Server:

Meerkat.DemoWarningFeatureUnavailable      = This feature is not available in this demo.
Meerkat.ImportPALogs                       = Would you like to import your preferences from 'Poker Academy 2: Standard Edition'?
Meerkat.ImportPALogsTitle                  = Import Preferences?
Meerkat.LaunchURLErrorDialogPattern        = Error: Could not launch the web browser. See the website:\n {0}
Meerkat.ProductNameDemoSuffixPattern       = {0} Demo
Meerkat.ProductNameLight                   = Poker Academy
Meerkat.ProductNameLightAbrv               = PA
Meerkat.ProductNamePro                     = Poker Academy Pro
Meerkat.ProductNameProAbrv                 = PA Pro
Meerkat.ScreenResolutionDialogPattern      = {0} requires your screen resolution\nto be at least 1024x768 for full functionality.\n\n\nWould you like to run in compact mode, which is \nsuitable for an 800x600 display?

MeerkatSecurityManager.AccessDeniedPattern = ACCESS DENIED [{0}]

NA = n/a

NagScreen.BuyPokerAcademy      = Buy Poker Academy
NagScreen.CloseDialog          = Close this dialog box
NagScreen.Continue             = Continue
NagScreen.Nagging              = Nagging...
NagScreen.PleaseWait           = Please Wait
NagScreen.Purchase             = Purchase...
NagScreen.PurchasePattern      = Purchase {0}
NagScreen.TimeRemainingPattern = {0} remaining in the demo

NumPlayersChooser.MaximumTitle = Maximum:
NumPlayersChooser.MinimumTitle = Minimum:
NumPlayersChooser.PlayersTitle = Players:

Online.Room.JoiningTable                      = Joining Table...
Online.Room.Registering                       = Registering
Online.Room.SeatingPlayers                    = Seating Players
Online.Room.TournamentIsOver                  = This tournament is over.\n\nThe room will close shortly.
Online.Room.WaitingForPlayers                 = Waiting for Players

OnlineAccount.PAXTitle                   = Account:
OnlineAccount.PaxInPlayTitle             = In Play:
OnlineAccount.PaxResetHourMinutesPattern = Your PAX will be reset in {0} hours, {1} minutes
OnlineAccount.PaxResetMinutesPattern     = Your PAX will be reset in {0} minutes
OnlineAccount.PaxResetUnderMinute        = Your PAX will be reset in under a minute
OnlineAccount.TotalPaxTitle              = Total:
OnlineAccount.Unknown                    = unknown

OnlineBuyInPrompt.AddChips               = Add Chips
OnlineBuyInPrompt.AmountOnTableTitle     = Amount On Table:
OnlineBuyInPrompt.BuyInTitle             = Buy-In: $
OnlineBuyInPrompt.CancelButton           = Cancel
OnlineBuyInPrompt.LimitRingStakesTitle   = Limit Ring Game Stakes:
OnlineBuyInPrompt.MaximumBuyIn           = Maximum Buy-In:
OnlineBuyInPrompt.MinimumBuyIn           = Minimum Buy-In:
OnlineBuyInPrompt.NoLimitRingStakesTitle = No Limit Ring Game Stakes:
OnlineBuyInPrompt.NotEnoughToBuyIn       = You do not have enough to buy-in.
OnlineBuyInPrompt.OKButton               = OK
OnlineBuyInPrompt.PokerAcademyCredits    = Poker Academy Credits

OnlineLobby.Account                           = Account
OnlineLobby.Admin                             = Admin
OnlineLobby.AlreadyLoggedIn                   = You are logged into the lobby from a different computer.\nYou can only log in once per CD KEY.
OnlineLobby.Channel                           = Channel
OnlineLobby.Channel.1                         = English
OnlineLobby.Channel.2                         = French
OnlineLobby.Channel.Admin                     = Admin
OnlineLobby.Channel.Lobby                     = Lobby
OnlineLobby.ChannelId.DefaultTalkChannel      = 1
OnlineLobby.ChannelOptions1                   = Select the channels which you
OnlineLobby.ChannelOptions2                   = would like to listen and talk on
OnlineLobby.ChatTitle                         = Chat
OnlineLobby.Connect                           = Connect
OnlineLobby.CreateRoomToolTip                 = Create a new online room
OnlineLobby.CurrentUsersConnectedPattern      = Poker Academy Online currently has {0} users connected.
OnlineLobby.DemoNotAllowed                    = This key is not allowed to connect to Poker Academy Online.
OnlineLobby.Disconnect                        = Disconnect?
OnlineLobby.DisconnectToolTip                 = Disconnect from Poker Academy Online?
OnlineLobby.DisconnectedFromServer            = Disconnected from Server
OnlineLobby.DisconnectedFromServerDescription = Connection to the lobby was unexpectedly lost.  There\nmay be network difficulties, or problems with the server.\nPlease check your network settings and try again.
OnlineLobby.Error                             = Error
OnlineLobby.HelpIndex                         = Help Index
OnlineLobby.HelpTitle                         = Help
OnlineLobby.IncorrectRoomPassword             = Incorrect Room Password
OnlineLobby.InfoTitle                         = Info
OnlineLobby.InvalidCDKey                      = Your CD Key does not appear to be valid.\nPlease contact Poker Academy technical support.
OnlineLobby.JoinRoomToolTip                   = Join an online room
OnlineLobby.Listen                            = Listen
OnlineLobby.LobbyChatHeading                  = Lobby Chat
OnlineLobby.LobbyChatOptionsTitle             = Lobby Chat Options
OnlineLobby.LobbyChatTitle                    = Lobby Chat
OnlineLobby.LoggedInDifferentComputer         = You are logged into a room from a different computer.\nYou can only log in once per CD KEY.
OnlineLobby.News                              = News
OnlineLobby.NotInGuestList                    = Sorry, you are not on the guest list for this room.
OnlineLobby.ObserversOnly                     = The Room Allows Observers Only
OnlineLobby.OnlineLobbyHeading                = Online Lobby
OnlineLobby.PAO                               = Poker Academy Online
OnlineLobby.PAOQuickHelp                      = PA Online Quick-Help
OnlineLobby.PasswordRequired                  = Password Required
OnlineLobby.PasswordRequiredDescription       = This room requires a password to join:
OnlineLobby.Ratings                           = Ratings
OnlineLobby.RegisteredUsersOnly               = Sorry, only registered users may play in this room.
OnlineLobby.RoomConnectionError               = Room Connection Error
OnlineLobby.RoomDoesNotExist                  = The Room Does Not Exist
OnlineLobby.RoomIsFull                        = The Room Is Full
OnlineLobby.Search                            = Search
OnlineLobby.ServerFull                        = Server is full to capacity.\nPlease try again later.
OnlineLobby.ShutDown                          = Server is temporarily down for servicing.\nPlease try again later.
OnlineLobby.SoftwareNotCompatible             = Your software version is not compatible with the server.\nPlease update it and try again.
OnlineLobby.TableCreationFailed               = Table Creation Failed
OnlineLobby.TablesTitle                       = Tables
OnlineLobby.Talk                              = Talk
OnlineLobby.UnknownLoginError                 = Unknown login error code {0}.\nPlease try again in a few minutes, and\ncontact technical support if the problem continues.
OnlineLobby.UnknownLoginError1                = Please try again in a few minutes, and
OnlineLobby.UnknownLoginError2                = contact technical support if the problem continues.
OnlineLobby.UnknownReason                     = Unknown Reason
OnlineLobby.UsernameNotAllowed                = That username is not allowed.\nPlease try again with a different name.
OnlineLobby.UsernameTaken                     = That username has been taken.\nPlease try again with a different name.
OnlineLobby.Users                             = Players
OnlineLobby.UsersConnectedPattern             = {0} users online

OnlineLobbyMenu.Close                  = Close
OnlineLobbyMenu.Disconnect             = Disconnect
OnlineLobbyMenu.File                   = File
OnlineLobbyMenu.Help                   = Help
OnlineLobbyMenu.QuitProgram            = Quit Program
OnlineLobbyMenu.QuitProgramDescription = Quit all of Poker Academy

OnlineRatingsPanel.Clear    = Clear
OnlineRatingsPanel.OnTheWeb = On the Web
OnlineRatingsPanel.Search   = Find

OnlineRoomBrowser.All        = All
OnlineRoomBrowser.Freerolls  = Freerolls
OnlineRoomBrowser.Limit      = Limit
OnlineRoomBrowser.NoLimit    = No-Limit
OnlineRoomBrowser.Private    = Private
OnlineRoomBrowser.Scheduled  = Scheduled Tournaments
OnlineRoomBrowser.Tournament = Tournaments

OnlineUserGroups.Friends          = Friends
OnlineUserGroups.ListOfGroups     = List of Groups

OnlineUserGroupsPanel.GroupsTitle = Groups:
OnlineUserGroupsPanel.Lobby       = --lobby--

OnlineUsersList.AddToGroupPattern      = Add to <b>{0}</b>
OnlineUsersList.Lobby                  = --lobby--
OnlineUsersList.Location               = Location
OnlineUsersList.Players                = Players
OnlineUsersList.RemoveFromGroupPattern = Remove from <b>{0}</b>
OnlineUsersList.SelectAction           = Select Action
OnlineUsersList.ShowInRatings          = Show in Ratings

OnlineUsersPanel.AddGroup                = Add Group
OnlineUsersPanel.DeleteGroup             = Delete Group
OnlineUsersPanel.GroupAlreadyExistsError = This group already exists or is not permitted to be added.
OnlineUsersPanel.GroupNameInvalidError   = Please make the group name between 2 and 50 characters, containing letters, digits, or spaces.
OnlineUsersPanel.GroupNotPermitted       = Group Not Permitted
OnlineUsersPanel.GroupOptions            = Group Options
OnlineUsersPanel.NameOfGroupToAdd        = Name of Group to Add
OnlineUsersPanel.RefreshGroup            = Refresh Group
OnlineUsersPanel.ShowInRatings           = Show in Ratings

OppHandTable.Biased  = Biased
OppHandTable.Hand    = Hand
OppHandTable.Uniform = Uniform

OpponentCreator.AIEngineTitle             = AI Engine:
OpponentCreator.CancelButton              = Cancel
OpponentCreator.CreateNewOpponentHeading  = Create New Opponent
OpponentCreator.CreateOpponentDescription = To create a new opponent, choose a unique name and select which engine to use for its artificial intelligence. See the manual for more detailed descriptions of the various engines.
OpponentCreator.EngineDescriptionTitle    = Engine Description:
OpponentCreator.FixedLimit                = Fixed-Limit
OpponentCreator.HeadsUp                   = Heads-Up
OpponentCreator.IncorrectOpponentName     = Incorrect Opponent Name
OpponentCreator.NameTitle                 = Name:
OpponentCreator.NoDescription             = no description
OpponentCreator.NoLimit                   = No-Limit
OpponentCreator.OKButton                  = OK
OpponentCreator.OpponentInUse             = Opponent name is already in use. Try again.
OpponentCreator.OpponentNameInvalid       = Opponent name must be a short, unique identifier with ordinary characters. Try again.

OpponentEditor.CommentsForPattern = Comments for ''{0}''
OpponentEditor.CommentsTitle      = Comments:
OpponentEditor.ErrorInUse         = Error: Opponent name is already in use. Try again.
OpponentEditor.ErrorShortName     = Error: Opponent name must be short with ordinary characters. Try again.
OpponentEditor.NameTitle          = Name:
OpponentEditor.ResetToDefault     = Reset to Default
OpponentEditor.SaveChanges        = Save Changes?
OpponentEditor.SaveChangesPattern = Save Changes to Opponent ''{0}''?
OpponentEditor.SaveDescription    = Save Current Opponent
OpponentEditor.StatusOK           = Status: OK
OpponentEditor.StatusSavedPattern = Status: {0} saved to disk.

OpponentList.Empty                           = Empty
OpponentList.Human                           = Human
OpponentList.OverwriteItem                   = Overwrite Item?
OpponentList.OverwriteItemDescriptionPattern = The item ''{0}'' already exists. Overwrite?
OpponentList.Player                          = Player
OpponentList.Random                          = Random
OpponentList.RandomWithBrackets              = (random)
OpponentList.Type                            = Type
OpponentList.Untitle                         = Untitled

OpponentManager.ChooseOpponentTitle              = Choose Opponent:
OpponentManager.CopyOpponent                     = Copy this opponent to a new opponent
OpponentManager.CreateDescription                = Create a New Opponent
OpponentManager.DeleteDescription                = Delete the current Opponent
OpponentManager.DeleteOpponent                   = Delete Opponent?
OpponentManager.DeleteOpponentDescriptionPattern = Are you sure you want to delete opponent {0}?
OpponentManager.DeleteOpponentFromDisk           = Delete this opponent from disk
OpponentManager.ErrorBadOpponentFile             = Error: Bad Opponent File
OpponentManager.ErrorImportingOpponent           = Error: Importing Opponent
OpponentManager.ErrorInUse                       = Error: Opponent name is already in use. Try again.
OpponentManager.ErrorInvalidOpponentFile         = Error: Invalid Opponent File
OpponentManager.ErrorShortCharacters             = Error: Opponent name must be short with ordinary characters. Try again.
OpponentManager.ExportDescription                = Export current Opponent
OpponentManager.ExportToDisk                     = Export this opponent to disk
OpponentManager.ImportDescription                = Import an Opponent
OpponentManager.ImportFromDisk                   = Import a new Opponent from disk
OpponentManager.Limit                            = Limit
OpponentManager.NoLimit                          = No Limit
OpponentManager.OpponentProfileManagerHeading    = Opponent Profile Manager
OpponentManager.Opponents                        = Opponents
OpponentManager.SettingsTitle                    = Settings:
OpponentManager.Unknown                          = Unknown

PatchInstaller.CouldNotReadPatch  = Could not read patch file.
PatchInstaller.Error              = Error
PatchInstaller.ErrorCouldNotFind  = Error: Could not find ''{0}''\nPlease locate it.
PatchInstaller.FatalError         = A fatal error ocurred while installing the patch.
PatchInstaller.PatchInstaller     = Patch Installer
PatchInstaller.PatchNotApplied    = The patch was not applied.
PatchInstaller.ProceedPattern     = This program will install a patch for ''{0}''.\nProceed?
PatchInstaller.ProgramError       = Program Error
PatchInstaller.Success            = Success
PatchInstaller.SuccessDescription = The patch was successfully applied.\nPlease restart the program.

Payments.ErrorEncountered              = Error encountered after payment was processed.\nPlease contact customer support.
Payments.PaymentSuccessfulPattern      = Payment successful!  Thank you for purchasing {0}.
Payments.ThirdPartyDemoPurchasePattern = Please order your version of Poker Academy Pro from: \n     {0}\n\nYou must restart Poker Academy for the purchase to take effect.\\n\\\\n
Payments.ThirdPartyDemoPurchaseTitle   = Thank you for Purchasing
Payments.TransactionFailed             = Transaction Failed
Payments.TransactionSucceeded          = Transaction Succeeded
Payments.UnknownErrorInProcessing      = Unknown error in processing

Payouts.LargeMTT.Name        = Large MTT [1000 Tables]
Payouts.MediumMTT.Name       = Medium MTT [300 Tables]
Payouts.SNG.Name             = SNG [1-4 Tables]
Payouts.Satellite1per10.Name = Satellite [1 per 10]
Payouts.Satellite1per20.Name = Satellite [1 per 20]
Payouts.Satellite1per50.Name = Satellite [1 per 50]
Payouts.SmallMTT.Name        = Small MTT [25 Tables]
Payouts.TopThree.Name        = Top Three (50-30-20)
Payouts.WinnerTakeAll.Name   = Winner Take All

PlayerFileFilter.ProfileFilesDescription = PD Bot Profile Files

# As in.. you finished "5 of 23"
PlayerSessionTournyStats.PlaceOfPattern = {0} of {1}

PlugInOpponent.ErrorCouldNotLoadBotPattern  = Error: Could not load plug-in bot ''{0}''
PlugInOpponent.ErrorPluginBotFailurePattern = Error: Plug-in bot failure ''{0}''

Poker.Lobby.Coords.FP_About_full_X            = 384
Poker.Lobby.Coords.FP_About_full_Y            = 518
# These are an offset to shift the images reused in compact mode from full size 
Poker.Lobby.Coords.FP_Compact_Translate_X     = -26
Poker.Lobby.Coords.FP_Compact_Translate_Y     = -71
Poker.Lobby.Coords.FP_HandEval_full_X         = 26
Poker.Lobby.Coords.FP_HandEval_full_Y         = 400
Poker.Lobby.Coords.FP_Help_full_X             = 57
Poker.Lobby.Coords.FP_Help_full_Y             = 518
Poker.Lobby.Coords.FP_PlayOnline_full_X       = 382
Poker.Lobby.Coords.FP_PlayOnline_full_Y       = 281
# These coordinates are used to place the images in the lobby
Poker.Lobby.Coords.FP_PlayRing_full_X         = 103
Poker.Lobby.Coords.FP_PlayRing_full_Y         = 281
Poker.Lobby.Coords.FP_PlayTourney_full_X      = 231
Poker.Lobby.Coords.FP_PlayTourney_full_Y      = 281
Poker.Lobby.Coords.FP_ShowdownCalc_full_X     = 264
Poker.Lobby.Coords.FP_ShowdownCalc_full_Y     = 402
Poker.Lobby.Coords.FP_Showdown_full_X         = 199
Poker.Lobby.Coords.FP_Showdown_full_Y         = 400
Poker.Lobby.Coords.FP_Stats_full_X            = 433
Poker.Lobby.Coords.FP_Stats_full_Y            = 400
Poker.Lobby.Coords.FP_TourneyClock_full_X     = 63
Poker.Lobby.Coords.FP_TourneyClock_full_Y     = 402
Poker.Lobby.Coords.FP_Tutorial_full_X         = 199
Poker.Lobby.Coords.FP_Tutorial_full_Y         = 518
# Can only view in compact mode
Poker.Lobby.Coords.G_Cancel_comp_X            = 600
Poker.Lobby.Coords.G_Cancel_comp_Y            = 460
Poker.Lobby.Coords.G_Cancel_full_X            = 800
Poker.Lobby.Coords.G_Cancel_full_Y            = 610
Poker.Lobby.Coords.G_MainLobby_comp_X         = 36
Poker.Lobby.Coords.G_MainLobby_comp_Y         = 3
Poker.Lobby.Coords.G_MainLobby_full_X         = 113
Poker.Lobby.Coords.G_MainLobby_full_Y         = 9
Poker.Lobby.Coords.G_Onine_comp_X             = 529
Poker.Lobby.Coords.G_Onine_comp_Y             = 1
Poker.Lobby.Coords.G_Onine_full_X             = 606
Poker.Lobby.Coords.G_Onine_full_Y             = 7
Poker.Lobby.Coords.G_Profile_comp_X           = 10
Poker.Lobby.Coords.G_Profile_comp_Y           = 450
Poker.Lobby.Coords.G_Profile_full_X           = 110
Poker.Lobby.Coords.G_Profile_full_Y           = 600
Poker.Lobby.Coords.G_RingGames_comp_X         = 250
Poker.Lobby.Coords.G_RingGames_comp_Y         = 1
Poker.Lobby.Coords.G_RingGames_full_X         = 327
Poker.Lobby.Coords.G_RingGames_full_Y         = 7
Poker.Lobby.Coords.G_StartGame_comp_X         = 360
Poker.Lobby.Coords.G_StartGame_comp_Y         = 460
Poker.Lobby.Coords.G_StartGame_full_X         = 480
Poker.Lobby.Coords.G_StartGame_full_Y         = 610
Poker.Lobby.Coords.G_Tourneys_comp_X          = 378
Poker.Lobby.Coords.G_Tourneys_comp_Y          = 1
Poker.Lobby.Coords.G_Tourneys_full_X          = 455
Poker.Lobby.Coords.G_Tourneys_full_Y          = 7

PokerApp.AbortHandHeading                    = Abort?
PokerApp.AbortHandText                       = Abort the current hand?
PokerApp.AbortTournamentHeading              = Abort Tournament?
PokerApp.AbortTournamentText                 = Abort the current tournament.
PokerApp.AntePattern                         = Ante: {0}
PokerApp.BlindsPattern                       = Blinds: {0}/{1}
PokerApp.ConnectTablePattern                 = Connecting to Table {0}...
PokerApp.DealButton                          = Deal Hand
PokerApp.DisconnectTableHeading              = Disconnect?
PokerApp.DisconnectTableTextPattern          = Disconnect from table ''{0}''?
PokerApp.Disconnected                        = Disconnected
# Your hole cards are: Ac 3h
PokerApp.HoleCardsTranscriptPattern          = Your hole cards are: {0} {1}
PokerApp.LeaveRoomHeading                    = Leave Room
PokerApp.LeaveRoomText                       = Leave this room?
PokerApp.LimitRingGamePattern                = Limit Ring Game: {0}/{1} Stakes
PokerApp.LimitTournamentGameTitle            = Limit Tournament Game:
PokerApp.Loading                             = Loading...
PokerApp.LoadingCards                        = Loading Cards...
PokerApp.LoadingCardsAndSounds               = Loading Cards and Sounds...
PokerApp.LoadingChips                        = Loading Chips...
PokerApp.LoadingHandHistories                = Loading Hand Histories...
PokerApp.LoadingInitializingWindow           = Initializing Window...
PokerApp.LoadingLobby                        = Loading Lobby...
PokerApp.LoadingSounds                       = Loading Sounds...
PokerApp.LoadingTables                       = Loading Tables...
PokerApp.NLRingGamePattern                   = NL Ring Game: {0}/{1} Stakes
PokerApp.NLTournamentGameTitle               = NL Tournament Game:
PokerApp.NotEnoughPlayers                    = There are not enough players to start a new hand.  Make sure the players have chips
PokerApp.PlayingBackHandNumberPattern        = Playing back hand {0} of {1}
PokerApp.ProfileHuman                        = Human
PokerApp.RedealingLastHand                   = Re-dealing last hand
PokerApp.SaveTableErrorHeading               = Incorrect Table Name
PokerApp.SaveTableErrorText                  = Table name must be a short identifier with ordinary characters. Try again.
PokerApp.SaveTableHeading                    = Save Table As
PokerApp.SaveTableText                       = Choose a New Table Name:
PokerApp.ShowHelpButtonToolTip               = Show help
PokerApp.TableNameUntitled                   = Untitled
PokerApp.TrialPeriodExpiredHeading           = Demo Expired!
PokerApp.TrialPeriodExpiredText              = Your 30-day trial period is over.\nSee http://www.poker-academy.com/ to order your copy.
PokerApp.UnableToSetupHand                   = Error: Unable to setup the hand.
PokerApp.WindowTitleTimeRemainingDemoPattern = ({0} remaining in demo)

PokerAppLiteMenu.UpgradeMenuItem        = Upgrade to Poker Academy Pro...
PokerAppLiteMenu.UpgradeMenuItemToolTip = Visits our website to upgrade to Pro

PokerAppMenu.4ColorDeck                = 4 Color Deck
PokerAppMenu.4ColorDeckToolTip         = Turn 4 color deck on or off
PokerAppMenu.AbortHand                 = Abort Hand
PokerAppMenu.AbortHandToolTip          = Abort the current hand in progress
PokerAppMenu.About                     = About...
PokerAppMenu.AboutToolTip              = Displays information about this software.
PokerAppMenu.AdminToolMenu             = Admin Tool...
PokerAppMenu.AdminToolToolTip          = Load up server admin tool.
PokerAppMenu.AdvanceActions            = Advance Actions
PokerAppMenu.AdvanceActionsToolTip     = Turn advance actions on or off
PokerAppMenu.Advisor                   = Advisor
PokerAppMenu.AdvisorToolTip            = Turn advice on or off
PokerAppMenu.AnimationAndSound         = Animation & Sound...
PokerAppMenu.AnimationAndSoundToolTip  = Turn animations and sound on or off
PokerAppMenu.AutoDeal                  = Auto Deal
PokerAppMenu.AutoDealToolTip           = Automatically deals new hands
PokerAppMenu.BackgroundImage           = Background Image...
PokerAppMenu.BackgroundImageToolTip    = Change the carpet or table style of the background
PokerAppMenu.BuyNow                    = Buy now!
PokerAppMenu.BuyNowTooltip             = Purchase Poker Academy Pro right now!
PokerAppMenu.CheckForUpdates           = Check for Updates
PokerAppMenu.CheckForUpdatesToolTip    = Checks our website for new versions of this software.
PokerAppMenu.Close                     = Close
PokerAppMenu.DealHand                  = Deal Hand
PokerAppMenu.DealHandToolTip           = Deal the next hand
PokerAppMenu.DealerMenu                = Dealer
PokerAppMenu.DealerOptions             = Dealer Options...
PokerAppMenu.DealerOptionsToolTip      = Options for Stacking the Deck
PokerAppMenu.DebugMenu                 = Debug
PokerAppMenu.EditHotKeys               = Edit Hot Keys...
PokerAppMenu.EditHotKeysToolTip        = Edit Hot Keys for Player Actions
PokerAppMenu.EditThrottles             = Edit Throttles...
PokerAppMenu.EditThrottlesToolTip      = Edit the speed of the actions, showdowns, and auto-deals
PokerAppMenu.File                      = File
PokerAppMenu.FreezeButton              = Freeze Button
PokerAppMenu.FreezeButtonToolTip       = Keep the button in its current location
PokerAppMenu.HandEvaluator             = Hand Evaluator
PokerAppMenu.HandEvaluatorToolTip      = Show the Hand Evaluator Window
PokerAppMenu.HandHistory               = Hand History
PokerAppMenu.HandHistoryToolTip        = Show the Hand History Window
PokerAppMenu.Help                      = Help...
PokerAppMenu.HelpMenu                  = Help
PokerAppMenu.HelpToolTip               = Show online Help Manual
PokerAppMenu.HideNames                 = Hide Names
PokerAppMenu.HideNamesToolTip          = Show or hide display of opponent names
PokerAppMenu.HoldemTutorial            = Texas Hold'em Tutorial...
PokerAppMenu.HoldemTutorialToolTip     = Show online Texas Hold'em Tutorial
PokerAppMenu.LobbyMenu                 = Lobby
PokerAppMenu.MainLobby                 = Main Lobby...
PokerAppMenu.MuckLosingHands           = Muck Losing Hands
PokerAppMenu.MuckLosingHandsToolTip    = Players will automatically muck a lost hand at the showdown
PokerAppMenu.OpponentManager           = Opponent Manager
PokerAppMenu.OpponentManagerToolTip    = Show the Oppoenent Manager Window
PokerAppMenu.OptionsMenu               = Options
PokerAppMenu.Peeking                   = Peeking
PokerAppMenu.PeekingToolTip            = Allow peeking at opponent's hands
PokerAppMenu.PlayAllFaceUp             = Play All Face-Up
PokerAppMenu.PlayAllFaceUpToolTip      = Play with all of the hole cards face-up
PokerAppMenu.PlayFaceDown              = Play Face-Down
PokerAppMenu.PlayFaceDownToolTip       = Play your own hand face down
PokerAppMenu.PlayerStatistics          = Player Statistics
PokerAppMenu.PlayerStatisticsToolTip   = Show the Player Statistics Window
PokerAppMenu.PokerAcademyOnline        = Poker Academy Online...
PokerAppMenu.ProxySetup                = Proxy Setup...
PokerAppMenu.ProxySetupToolTip         = Configure your proxy settings for internet connections.
PokerAppMenu.QuitProgram               = Quit Program
PokerAppMenu.QuitProgramToolTip        = Quit all of Poker Academy
PokerAppMenu.Register                  = Register...
PokerAppMenu.RegisterToolTip           = Register your copy of Poker Academy online
PokerAppMenu.ReplayHand                = Replay Hand
PokerAppMenu.ReplayHandToolTip         = Replay the previous hand
PokerAppMenu.RingGames                 = Ring Games...
PokerAppMenu.SaveTableAs               = Save Table As...
PokerAppMenu.SaveTableAsToolTip        = Saves the current table under a new name
PokerAppMenu.SetAllBankrolls           = Set All Bankrolls...
PokerAppMenu.SetAllBankrollsToolTip    = Set all of the bankrolls at the table
PokerAppMenu.SetBankroll               = Set Bankroll...
PokerAppMenu.SetBankrollToolTip        = Set your bankroll to a new amount
PokerAppMenu.SetButton                 = Set Button
PokerAppMenu.ShowdownCalculator        = Showdown Calculator
PokerAppMenu.ShowdownCalculatorToolTip = Show the Showdown Calculator Window
PokerAppMenu.ShuffleSeats              = Shuffle Seats
PokerAppMenu.ShuffleSeatsToolTip       = Shuffles the seating order
PokerAppMenu.SuitSymbols               = Suit Symbols
PokerAppMenu.SuitSymbolsToolTip        = Toggle between letter abbreviations or suit symbols in text
PokerAppMenu.TableMenu                 = Table
PokerAppMenu.TournamentClock           = Tournament Clock
PokerAppMenu.TournamentClockToolTip    = Show the Tournament Clock Window
PokerAppMenu.TournamentInfo            = Tournament Info...
PokerAppMenu.TournamentInfoToolTip     = Display the tournament standings
PokerAppMenu.Tournaments               = Tournaments...
PokerAppMenu.UpdatesOnStartup          = Check for Updates on Startup
PokerAppMenu.UpdatesOnStartupToolTip   = Automatically checks our website for new versions of this software on startup.
PokerAppMenu.WindowMenu                = Window
PokerAppMenu.WindowOptions             = Window Options...
PokerAppMenu.WindowOptionsToolTip      = Select window size and colour scheme

PokerKeyGenerator.DisabledMessage             = The key was denied. Contact\nsupport@poker-academy.com for details.
PokerKeyGenerator.FailedMessage               = Activation failed. Make sure your key is correct.
PokerKeyGenerator.Successful                  = Software registration successful.
PokerKeyGenerator.TooManyUnsuccessfulAttempts = Too many unsuccessful attempts.  Please contact\nsupport@poker-academy.com.

PokerTable.AddChipsButton              = Add Chips
PokerTable.AllInButton                 = All-In
PokerTable.BetButtonPattern            = Bet {0}
PokerTable.CallButton                  = Call
PokerTable.CallButtonPattern           = Call {0}
PokerTable.ChangeOpponentButton        = Change Opponent
PokerTable.CheckButton                 = Check
PokerTable.DealHandButton              = Deal Hand
PokerTable.FoldAndShowButton           = Fold and Show
PokerTable.FoldButton                  = Fold
PokerTable.HalfPotButton               = 1/2 Pot
PokerTable.ImBackButton                = I'm Back
PokerTable.LoserString                 = loser
PokerTable.PostBlindButton             = Post Blind
PokerTable.PotButton                   = Pot
PokerTable.RaiseButton                 = Raise
PokerTable.RaiseButtonPattern          = Raise {0}
PokerTable.RevealBothButton            = Reveal Both
PokerTable.RevealCardPattern           = Reveal {0}
PokerTable.RevealLeftButton            = Reveal Left
PokerTable.RevealRightButton           = Reveal Right
PokerTable.SelectOpponentButton        = Select Opponent
PokerTable.SetRaiseButton              = $
# John shows A pair of Aces
PokerTable.ShowStringPattern           = {0} shows {1}
PokerTable.WaitForBlindButton          = Wait for Blind
# John wins $5.00 with A pair of Aces
PokerTable.WinStringPattern            = {0} wins {1} with {2}
# John wins $5.00 uncontested
PokerTable.WinUncontestedStringPattern = {0} wins {1} uncontested
PokerTable.WinnerString                = winner

PopUpAdviceOptions.DisableAll = Disable All
PopUpAdviceOptions.EnableAll  = Enable All

PotText.MultiplePotsPatternOverall = Pots: {0} Main: {1}
PotText.PotPattern                 = Pot: {0}
# Must match start of PotPattern - used to properly align text
PotText.PotTitle                   = Pot:
PotText.RakePattern                = Rake: {0}
# Must match start of RakePattern - used toproperly align text
PotText.RakeTitle                  = Rake:

PreFlopStratGraph.Aggression          = Aggression
PreFlopStratGraph.Deception           = Deception
# Stands for Pre Flop
PreFlopStratGraph.PF                  = PF
PreFlopStratGraph.SensitivityBetting  = Sensitivity to Betting
PreFlopStratGraph.SensitivityPosition = Sensitivity to Position
PreFlopStratGraph.Tightness           = Tightness

ProfileManager.AddButton                      = Add
ProfileManager.DeleteButton                   = Delete
ProfileManager.DeleteProfileDialog            = Delete Profile?
ProfileManager.DeleteProfileDialogTextPattern = Are you sure you want to delete the profile ''{0}''?
ProfileManager.EnterNameForNewProfile         = Please enter a name for the new profile:
ProfileManager.IncorrectProfileName           = Incorrect Profile Name
ProfileManager.IncorrectProfileNameText       = Profile name must be a short, unique identifier with ordinary characters. Try again.
ProfileManager.SelectProfileButton            = Select Profile
ProfileManager.SelectUserProfile              = Please select a user profile
ProfileManager.ShowScreenAtStartup            = Show this screen at startup

ProfileSelectorWidget.AddProfileToolTip    = Add a new profile
ProfileSelectorWidget.DeleteProfileToolTip = Delete the selected Profile

ProxySetup.Authentication      = Authentication
ProxySetup.OK                  = OK
ProxySetup.ProxyServerSettings = Proxy Server Settings
ProxySetup.UseProxyServer      = Use Proxy Server

RaiseButton.BetAmountPattern   = Bet ${0}_
RaiseButton.BetPattern         = Bet {0}
RaiseButton.RaiseAmountPattern = Raise ${0}_
RaiseButton.RaisePattern       = Raise {0}

Rake.CustomRake.RakeDescription       = A user customized rake
Rake.CustomRake.RakeTitle             = Custom Rake
Rake.DefaultRake.RakeTitle            = Poker Academy
Rake.FixedRake.RakeDescription        = Fixed Rake, used for replaying hands from hand history
Rake.FixedRake.RakeTitle              = Fixed Rake
Rake.NoRake.RakeTitle                 = No Rake
Rake.RakeDescriptionFromAFromAPattern = ${0} is taken from a ${1} Pot up to a maximum of ${2} from a ${3} Pot
Rake.RakeDescriptionFromAPattern      = ${0} is taken from a ${1} Pot up to a maximum of ${2}
Rake.RakeDescriptionPattern           = ${0} is taken for each ${1} in the Pot up to a maximum of ${2}
Rake.RakeDescriptionPercentPattern    = {0}% is taken from each pot up to a maximum of ${1}

RebuyPrompt.AddOnCostPattern = Add On {0} for cost {1}
RebuyPrompt.AddOnNamePattern = Add On {0}
RebuyPrompt.RebuyCostPattern = Rebuy {0} for cost {1}
RebuyPrompt.RebuyNamePattern = Rebuy {0}

RemoteDealer.AwardPattern                    = {0} is awarded {1} for finishing in {2} place
RemoteDealer.BetsPattern                     = {0} bets {1}
RemoteDealer.BlindsPattern                   = {0} blinds {1}
RemoteDealer.CallsPattern                    = {0} calls {1}
RemoteDealer.ChatBlocked                     = [CHAT BLOCKED]
RemoteDealer.ChecksPattern                   = {0} checks
RemoteDealer.ConnectionToServerLost          = Connection to server was lost.
RemoteDealer.Disconnected                    = Disconnected
RemoteDealer.EveryoneAntesPattern            = Everyone antes {0}
RemoteDealer.FinishedPattern                 = {0} has finished in {1} place
RemoteDealer.FlashesPattern                  = {0} flashes {1}
RemoteDealer.FlopPattern                     = FLOP:  {0}
RemoteDealer.FoldsPattern                    = {0} folds
RemoteDealer.HandNumberPattern               = HAND #{0}
RemoteDealer.MucksPattern                    = {0} mucks
RemoteDealer.NotEnoughForMinimumBuyIn        = You do not have enough to make the minimum buy-in.
RemoteDealer.NotEnoughForMinimumBuyInPattern = You have {0}, but the minimum buy-in is {1}.
RemoteDealer.PostsDeadPattern                = {0} posts dead {1}
RemoteDealer.PostsPattern                    = {0} posts {1}
RemoteDealer.RaisesPattern                   = {0} raises {1}
RemoteDealer.RakedPattern                    = {0} raked.
RemoteDealer.ReturnedToPattern               = {0} returned to {1}
RemoteDealer.RiverPattern                    = RIVER: {0}
RemoteDealer.SecondsUntilTimeoutPattern      = {0}s until you time out!!
RemoteDealer.ShowsPattern                    = {0} shows {1}
RemoteDealer.TableHasClosed                  = This table has closed.
RemoteDealer.TurnPattern                     = TURN:  {0}
RemoteDealer.WaitsForBlindPattern            = {0} waits for blind
RemoteDealer.WinsAmountPattern               = {0} wins {1}
RemoteDealer.WinsPattern                     = {0} wins {1} with {2}
RemoteDealer.WinsUncontestedPattern          = {0} wins {1} uncontested.
RemoteDealer.YourTurnToAct                   = Your turn to act.

RingBuyInChooser.BuyInTitle        = Buy-In:
RingBuyInChooser.MaximumBuyInTitle = Maximum Buy-in:
RingBuyInChooser.MinimumBuyInTitle = Minimum Buy-in:

RingGameLobby.EditTableName                 = Edit Table Name
RingGameLobby.HouseRakeTitle                = House Rake:
RingGameLobby.IncorrectTableName            = Incorrect Table Name
RingGameLobby.IncorrectTableNameDescription = Table name must be a short identifier with ordinary characters. Try again.
RingGameLobby.LoadTableDescription          = Starts a new game with the selected table as opponents
RingGameLobby.NoRake                        = No Rake
RingGameLobby.SaveChanges                   = Save Changes?
RingGameLobby.SaveChangesDescription        = Save Changes
RingGameLobby.SaveChangesDescriptionPattern = Save Changes to table?\n   ''{0}''
RingGameLobby.SelectProfile                 = Select Profile
RingGameLobby.SelectProfileDescription      = You must select a profile before playing.
RingGameLobby.SetToPattern                  = Set To {0}
RingGameLobby.StakesTitle                   = Stakes:
RingGameLobby.StartingBankrollsTitle        = Starting Bankrolls:
RingGameLobby.TableNameTitle                = Table Name:
RingGameLobby.Unchanged                     = Unchanged

RingRoomPanel.HouseRake               = House Rake
RingRoomPanel.RingGameSettingsTitle   = Ring Game Settings:
RingRoomPanel.SmallBlindBigBlindTitle = Small Blind / Big Blind:

RoomInfoPanel.Name             = Name
RoomInfoPanel.NoRoomSelected   = no room selected
# , 3 observers
RoomInfoPanel.ObserverPattern  = , {0} observer
RoomInfoPanel.ObserversPattern = , {0} observers
RoomInfoPanel.PlayerPattern    = {0} player
RoomInfoPanel.PlayersPattern   = {0} players
RoomInfoPanel.Seat             = Seat
RoomInfoPanel.Stack            = Stack
RoomInfoPanel.Status           = Status

RoomTableModel.Players             = Players
# 3 of 5
RoomTableModel.PlayersOfMaxPattern = {0} of {1}
RoomTableModel.RoomName            = Room Name
RoomTableModel.Stakes              = Stakes
RoomTableModel.Type                = Type

RotationAnimator.RotatingTable  = Rotating Table
RotationAnimator.ShufflingSeats = Shuffling Seats

Seat.10th                   = 10th
Seat.1st                    = 1st
Seat.2nd                    = 2nd
Seat.3rd                    = 3rd
Seat.4th                    = 4th
Seat.5th                    = 5th
Seat.6th                    = 6th
Seat.7th                    = 7th
Seat.8th                    = 8th
Seat.9th                    = 9th
Seat.SittingOut             = (Sitting Out)
Seat.TimeLeftSecondsPattern = {0} sec
Seat.Waiting                = (Waiting)

SessionStats.ChartButton             = Chart
SessionStats.ChartButtonToolTip      = Shows Your Session Statistics
SessionStats.HandsPlayedTitle        = Hands Played:
SessionStats.HandsTitle              = Hands:
SessionStats.HandsWonTitle           = Hands Won:
SessionStats.HistoryButton           = History
SessionStats.HistoryButtonToolTip    = Hand History for Your Session
SessionStats.WinRateSmallBetsPerHour = sb/h
SessionStats.WinRateTitle            = Win Rate:

SetBankrollPrompt.CancelButton          = Cancel
SetBankrollPrompt.OKButton              = OK
SetBankrollPrompt.SetBankrollForPattern = Set Bankroll for {0}
SetBankrollPrompt.SetBankrollTo         = Set Bankroll to $
SetBankrollPrompt.SetBuyIn              = Set Buy-In

SetRaisePrompt.Bet            = Bet
SetRaisePrompt.OKButton       = OK
SetRaisePrompt.Raise          = Raise
SetRaisePrompt.SetBetAmount   = Set Bet Amount
SetRaisePrompt.SetRaiseAmount = Set Raise Amount

ShowPlayerInPlayersTabAction.ShowInPlayersTab               = Show in Players Tab
ShowPlayerInPlayersTabAction.ShowInPlayersTabTooltipPattern = Show {0} in the PAO Players tab

ShowPlayerOnlineRatingsAction.ShowPAORatings               = Show PAO Ratings
ShowPlayerOnlineRatingsAction.ShowPAORatingsTooltipPattern = Show {0} in the PAO Ratings tab

ShowdownCalculatorMenu.Close                           = Close
ShowdownCalculatorMenu.File                            = File
ShowdownCalculatorMenu.Help                            = Help
ShowdownCalculatorMenu.LoadCurrentHand                 = Load Current Hand
ShowdownCalculatorMenu.LoadCurrentHandAndOpponentHands = Load Current Hand And Opponent Hands
ShowdownCalculatorMenu.Options                         = Options
ShowdownCalculatorMenu.QuitProgram                     = Quit Program
ShowdownCalculatorMenu.QuitProgramDescription          = Quit all of Poker Academy

ShowdownCalculatorPanel.BoardTitle                      = Board:
ShowdownCalculatorPanel.Combinations                    = combinations
ShowdownCalculatorPanel.ComputExact                     = Compute an exact enumeration of all possible combinations
ShowdownCalculatorPanel.EnumerateButton                 = Enumerate
ShowdownCalculatorPanel.Help                            = Help
ShowdownCalculatorPanel.MonteCarlo                      = Run a monte carlo simulation to approximate the outcome
ShowdownCalculatorPanel.NumberOfHandsTitle              = Number of Hands:
ShowdownCalculatorPanel.OnlyDemoHand                    = Only this one demo hand may be used in the calculator.
ShowdownCalculatorPanel.Or                              = or
ShowdownCalculatorPanel.Percentages                     = Percentages
ShowdownCalculatorPanel.ShowdownCalculator              = Showdown Calculator
ShowdownCalculatorPanel.SimulateButton                  = Simulate
ShowdownCalculatorPanel.TooManyCombinations             = Too many combinations
ShowdownCalculatorPanel.TooManyCombinationsUseSimulator = Too Many Combinations: Try using a simulation instead.
ShowdownCalculatorPanel.Totals                          = Totals
ShowdownCalculatorPanel.Trials                          = trials

SideBar.AdviceAndInfoHeader      = Advice & Info
SideBar.HandEvaluatorHeader      = Hand Evaluator
SideBar.PlayerStatisticsHeader   = Player Statistics
SideBar.ReturnToLobbyHeader      = Return to Lobby
SideBar.SessionStatsHeader       = Session Stats
SideBar.ShowdownCalculatorHeader = Showdown Calculator
SideBar.TournamentHeader         = Tournament
SideBar.TournamentStacksHeader   = Tournament Stacks
SideBar.TranscriptHeader         = Transcript

SittingOut = (sitting out)

# <1% stack, 3x pot
SliderWidget.StackPotIndicatorSmallPattern = <{0}% stack, {1}x pot
SliderWidget.StackPotIndictorPattern       = {0}% stack, {1}x pot

SoundEffects.ErrorUnableGetLineToPlaySound = ERROR: Unable to get line to play sound
SoundEffects.ErrorUnableReadSoundFile      = ERROR: Unable to read sound file from disk
SoundEffects.ErrorUnsupportedFile          = ERROR: Unsupported Audio File
SoundEffects.SoundDeviceNotFound           = Sound device not found, sound has been disabled.
SoundEffects.SoundError                    = Sound Error

SpectatorApp.Fullscreen      = Fullscreen
SpectatorApp.RunInFullscreen = Run in Fullscreen?

StackDistributionGraph.AverageTitlePattern = Average: {0}
StackDistributionGraph.BigBlindTitle       = Big Blind: {0}
StackDistributionGraph.PlayerStacks        = Player Stacks

StandingsDialog.Levels                     = Levels
StandingsDialog.Options                    = Options
StandingsDialog.Payouts                    = Payouts
StandingsDialog.ShowAfterBust              = Show window after each bust
StandingsDialog.ShowAtStart                = Show window at tournament start
StandingsDialog.Stacks                     = Stacks
StandingsDialog.Standings                  = Standings
StandingsDialog.Summary                    = Summary
StandingsDialog.TournamentStandingsHeading = Tournament Standings
StandingsDialog.YouWonHeading              = Congratulations!  You won the tournament!

StartTimeChooser.InvalidTime  = (invalid time)
StartTimeChooser.StartPattern = starts in {0}
StartTimeChooser.UseStartTime = Use start time:

Stats.ActionFreqVisual.Aggressive                          = Aggressive
Stats.ActionFreqVisual.Flop                                = Flop
Stats.ActionFreqVisual.Loose                               = Loose
Stats.ActionFreqVisual.NumberOfHands                       = Number of hands
Stats.ActionFreqVisual.Overplayer                          = Overplayer
Stats.ActionFreqVisual.Passive                             = Passive
Stats.ActionFreqVisual.PercentHandsSawFlop                 = Percent of hands that saw the flop
Stats.ActionFreqVisual.PercentHandsSawRiver                = Percent of hands that saw the river
Stats.ActionFreqVisual.PercentHandsSawTurn                 = Percent of hands that saw the turn
Stats.ActionFreqVisual.PostFlopAggression                  = Post-Flop Aggression
Stats.ActionFreqVisual.PreFlop                             = Pre Flop
Stats.ActionFreqVisual.PreFlopAggresssion                  = Pre-Flop Aggression
Stats.ActionFreqVisual.PreFlopPlayedPercent                = Pre-Flop Played %
Stats.ActionFreqVisual.River                               = River
Stats.ActionFreqVisual.Solid                               = Solid
Stats.ActionFreqVisual.Tight                               = Tight
Stats.ActionFreqVisual.Turn                                = Turn
Stats.ActionFreqVisual.WentToShowdownAndWonPercent         = Went to Showdown and Won %
Stats.ActionFrequencies.AttemptToStealDescription          = Number of times player attempted to steal the blinds,<br>out of the number of times they had the opportunity.
Stats.ActionFrequencies.AttemptToStealTitle                = Attempt to Steal:
Stats.ActionFrequencies.AveragePotSizeDescription          = The average size of the pot in units
Stats.ActionFrequencies.AveragePotSizeTitle                = Average Pot Size:
Stats.ActionFrequencies.ColdCallPercentDescription         = Calling a bet and a raise before the players,<br> has invested money in the pot in that round<br>out of the number of times they had the opportunity
Stats.ActionFrequencies.ColdCallPercentTitle               = Cold Call %:
Stats.ActionFrequencies.FlopsSeenDescription               = The percent of hands player has seen the <br>flop out of the total hands dealt.
Stats.ActionFrequencies.FlopsSeenTitle                     = Flops Seen:
Stats.ActionFrequencies.FoldedBBToStealDescription         = Number of times player folded their big blind to a steal<br>out of the number of times someone attempted to steal.
Stats.ActionFrequencies.FoldedBBToStealTitle               = Folded BB to Steal:
Stats.ActionFrequencies.FoldedSBToStealDescription         = Number of times player folded their small blind to a steal<br>out of the number of times someone attempted to steal.
Stats.ActionFrequencies.FoldedSBToStealTitle               = Folded SB to Steal:
Stats.ActionFrequencies.HandsPlayedDescription             = The percent of hands player has willingly<br>put money in the pot out of the hands dealt.
Stats.ActionFrequencies.HandsPlayedTitle                   = Hands Played:
Stats.ActionFrequencies.MiscStatsTitle                     = Misc Stats:
Stats.ActionFrequencies.PreFlopRaiseDescription            = The number of times the player raised pre-flop.
Stats.ActionFrequencies.PreFlopRaiseTitle                  = Pre-flop Raise:
Stats.ActionFrequencies.RiversSeenDescription              = The percent of hands player has seen the <br>river out of the total hands dealt.
Stats.ActionFrequencies.RiversSeenTitle                    = Rivers Seen:
Stats.ActionFrequencies.ShowdownsSeenDescription           = The percent of hands player has gone to the <br>showdown out of the total hands dealt.
Stats.ActionFrequencies.ShowdownsSeenTitle                 = Showdowns Seen:
Stats.ActionFrequencies.StageSeenPercentTitle              = Stage Seen %:
Stats.ActionFrequencies.StealsAndCallsTitle                = Steals and Calls:
Stats.ActionFrequencies.TotalAggressionDescription         = Aggression pre-flop and post-flop.<br><i> (bets + raises) / calls </i>
Stats.ActionFrequencies.TotalAggressionTitle               = Total Aggression:
Stats.ActionFrequencies.TotalHandsDescription              = The total number of hands dealt to player
Stats.ActionFrequencies.TotalHandsTitle                    = Total Hands:
Stats.ActionFrequencies.TurnsSeenDescription               = The percent of hands player has seen the <br>turn out of the total hands dealt.
Stats.ActionFrequencies.TurnsSeenTitle                     = Turns Seen:
Stats.ActionFrequencies.UnitsPer100HandsDescription        = The value per 100 hands in units.
Stats.ActionFrequencies.UnitsPer100HandsTitlePattern       = {0} / 100 hands:
Stats.ActionFrequencies.WonAtStagePercentTitle             = Won at Stage %:
Stats.ActionFrequencies.WonIfFlopSeenDescription           = The number of times player has won money <br>of the hands the player has seen the flop.
Stats.ActionFrequencies.WonIfFlopSeenTitle                 = Won if Flop Seen:
Stats.ActionFrequencies.WonIfPlayedDescription             = The number of times player has won money <br>of the the number hands played.
Stats.ActionFrequencies.WonIfPlayedTitle                   = Won if Played:
Stats.ActionFrequencies.WonIfRiverSeenDescription          = The number of times player has won money <br>of the hands the player has seen the river.
Stats.ActionFrequencies.WonIfRiverSeenTitle                = Won if River Seen:
Stats.ActionFrequencies.WonIfShowdownSeenDescription       = The number of times player has won money <br>of the hands the player has gone to a showdown.
Stats.ActionFrequencies.WonIfShowdownSeenTitle             = Won if Showdown Seen:
Stats.ActionFrequencies.WonIfTurnSeenDescription           = The number of times player has won money <br>of the hands the player has seen the turn.
Stats.ActionFrequencies.WonIfTurnSeenTitle                 = Won if Turn Seen:
Stats.ActionFrequencies.WonOverallDescription              = The number of times player has won money <br>out of the number hands the player was dealt.
Stats.ActionFrequencies.WonOverallTitle                    = Won Overall:
Stats.BankrollGraph.Bankroll                               = Bankroll
Stats.BankrollGraph.BigBlind                               = Big Blind
Stats.BankrollGraph.Chips                                  = Chips
Stats.BankrollGraph.HandPlayed                             = Hand Played
Stats.BankrollGraph.Hands                                  = Hands
Stats.BankrollGraph.HandsPlayed                            = Hands Played
Stats.BankrollGraph.Luckometer                             = Luckometer
Stats.BankrollGraph.NoPlayerOrHandsSelected                = no player or hands selected
Stats.BankrollGraph.PlayedHandPercent                      = Played Hand %
Stats.BankrollGraph.PlayedHandsPercent                     = Played Hands %
Stats.BankrollGraph.PreFlopHands                           = Pre-Flop Hands
Stats.BankrollGraph.PreFlopLuck                            = Pre Flop Luck
Stats.BankrollGraph.RingSessionPattern                     = {0} Ring Session
# 5 Ring Sessions
Stats.BankrollGraph.RingSessionsPattern                    = {0} Ring Sessions
Stats.BankrollGraph.RunningLuckometerAnalysis              = Running Luckometer Analysis
Stats.BankrollGraph.RunningPlayedHandPercentageCalculation = Running Played Hand Percentage Calculation
Stats.BankrollGraph.RunningPreFlopLuckCalculation          = Running Pre-Flop Luck Calculation
Stats.BankrollGraph.Session                                = Session
Stats.BankrollGraph.SessionPlayed                          = Session Played
Stats.BankrollGraph.Sessions                               = Sessions
Stats.BankrollGraph.SessionsPlayed                         = Sessions Played
Stats.BankrollGraph.TournamentSessionPattern               = {0} Tournament Session
Stats.BankrollGraph.TournamentSessionsPattern              = {0} Tournament Sessions
Stats.BankrollGraph.Unfinished                             = Unfinished
Stats.CircleGraphPanel.BetTitle                            = Bet:
Stats.CircleGraphPanel.CallTitle                           = Call:
Stats.CircleGraphPanel.CheckTitle                          = Check:
Stats.CircleGraphPanel.FoldTitle                           = Fold:
Stats.CircleGraphPanel.NA                                  = n/a
Stats.GameRecord.UnknownTable                              = Unknown Table
Stats.GameRecordList.ErrorProblemLoadingHandHistories      = Problem loading hand histories
Stats.GameRecordList.LoadingGameRecords                    = Loading Game Records...
Stats.GameTranscript.AllIn                                 = (all-in)
Stats.GameTranscript.ErrorReadingRecordTitle               = Error Reading Hand Record:
Stats.GameTranscript.FlopTitlePattern                      = FLOP:  {0}
Stats.GameTranscript.LimitTexasHoldemPattern               = Limit Texas Holdem ({0})
Stats.GameTranscript.NoLimitTexasHoldemPattern             = No Limit Texas Holdem ({0})
# John shows Ac 3h
Stats.GameTranscript.PlayerShowsPattern                    = {0} shows {1} {2}
# $5.00 raked.
Stats.GameTranscript.RakedPattern                          = {0} raked.
Stats.GameTranscript.RiverTitlePattern                     = RIVER:  {0}
Stats.GameTranscript.SittingOut                            = (sitting out)
Stats.GameTranscript.TableStringPattern                    = Table {0}
Stats.GameTranscript.TournamentStringPattern               = , T#{0}
Stats.GameTranscript.TurnTitlePattern                      = TURN:  {0}
# John wins $6.00 uncontested
Stats.GameTranscript.WinsUncontestedPattern                = {0} wins {1} uncontested
# John wins $5.00 with Three of A Kind
Stats.GameTranscript.WinsWithPattern                       = {0} wins {1} with {2}
Stats.HandHistoryMenu.Close                                = Close
Stats.HandHistoryMenu.File                                 = File
Stats.HandHistoryMenu.Help                                 = Help
Stats.HandHistoryMenu.Options                              = Options
Stats.HandHistoryMenu.QuitProgram                          = Quit Program
Stats.HandHistoryMenu.QuitProgramToolTip                   = Quit all of Poker Academy
Stats.HandHistoryMenu.ShowHoleCards                        = Show Hole Cards
Stats.HandHistoryMenu.ShowOrHideHoleCards                  = Show or hide the opponent's hole cards
Stats.HandStats.10Players                                  = 10 Players
Stats.HandStats.2Players                                   = 2 Players
Stats.HandStats.3Players                                   = 3 Players
Stats.HandStats.4Players                                   = 4 Players
Stats.HandStats.5Players                                   = 5 Players
Stats.HandStats.6Players                                   = 6 Players
Stats.HandStats.7Players                                   = 7 Players
Stats.HandStats.8Players                                   = 8 Players
Stats.HandStats.9Players                                   = 9 Players
Stats.HandStats.Actions                                    = Actions
Stats.HandStats.All                                        = All
Stats.HandStats.AnyAce                                     = Any Ace
Stats.HandStats.BankrollGraph                              = Bankroll Graph
Stats.HandStats.BigBlind                                   = Big Blind
Stats.HandStats.Button                                     = Button
Stats.HandStats.CardsTitle                                 = Cards:
Stats.HandStats.Eighth                                     = Eighth
Stats.HandStats.Fifth                                      = Fifth
Stats.HandStats.FiltersTitle                               = Filters:
Stats.HandStats.Fourth                                     = Fourth
Stats.HandStats.Frequencies                                = Frequencies
Stats.HandStats.Group1                                     = Group 1
Stats.HandStats.Group2                                     = Group 2
Stats.HandStats.Group3                                     = Group 3
Stats.HandStats.Group4                                     = Group 4
Stats.HandStats.Group5                                     = Group 5
Stats.HandStats.Group6                                     = Group 6
Stats.HandStats.Group7                                     = Group 7
Stats.HandStats.Group8                                     = Group 8
Stats.HandStats.HandsTitle                                 = Hands:
Stats.HandStats.Help                                       = Help
Stats.HandStats.MaxTitle                                   = Max:
Stats.HandStats.MinTitle                                   = Min:
Stats.HandStats.Ninth                                      = Ninth
Stats.HandStats.NoGroup                                    = No Group
Stats.HandStats.OffsuitConnectors                          = Offsuit Connectors
Stats.HandStats.Pairs                                      = Pairs
Stats.HandStats.PlayedHandsOnly                            = Played Hands Only
Stats.HandStats.PositionTitle                              = Position:
Stats.HandStats.PreFlopStats                               = Pre-flop Stats
Stats.HandStats.RakedTitle                                 = Raked:
Stats.HandStats.SelectPlayer                               = select player
Stats.HandStats.Seventh                                    = Seventh
Stats.HandStats.SharksAndFish                              = Sharks & Fish
Stats.HandStats.ShowLastHandsPattern                       = Show last {0} hands
Stats.HandStats.Sixth                                      = Sixth
Stats.HandStats.SmallBlind                                 = Small Blind
Stats.HandStats.SuitedConnectors                           = Suited Connectors
Stats.HandStats.Tenth                                      = Tenth
Stats.HandStats.TotalsTitle                                = Totals:
Stats.HandStats.UnitsTitle                                 = Units:
Stats.HistoryPanel.CalcToolTip                             = Load cards into Showdown Calculator
Stats.HistoryPanel.Delete                                  = Delete?
Stats.HistoryPanel.DeleteDescription                       = Delete the Selected Hand History?
Stats.HistoryPanel.DeleteToolTip                           = Delete the selected hand
Stats.HistoryPanel.ErrorExportingFile                      = Error exporting file
Stats.HistoryPanel.ExportToolTip                           = Export the selected hand as a text file
Stats.HistoryPanel.FiltersTitle                            = Filters:
Stats.HistoryPanel.HandHistoryHeading                      = Hand History
Stats.HistoryPanel.HandHistoryTitle                        = Hand History:
Stats.HistoryPanel.HandNumberPattern                       = Hand #{0}
Stats.HistoryPanel.Help                                    = Help
Stats.HistoryPanel.PlayToolTip                             = Replay the Hand
Stats.HistoryPanel.SessionsPattern                         = {0} sessions
Stats.HistoryPanel.ShowingHandHistoriesPattern             = Showing {0,number,integer} Hand Histories
Stats.HistoryTable.Board                                   = Board
Stats.HistoryTable.Game                                    = Game
Stats.HistoryTable.GameNumberPattern                       = Game #{0,number,integer}
Stats.HistoryTable.Hand                                    = Hand
Stats.HistoryTable.NetSB                                   = Net sb
Stats.HistoryTable.NumPlayersPattern                       = {0} Players
Stats.HistoryTable.Players                                 = Players
Stats.HoleCardFilter.All                                   = All
Stats.HoleCardFilter.AnyAce                                = Any Ace
Stats.HoleCardFilter.Group1                                = Group 1
Stats.HoleCardFilter.Group2                                = Group 2
Stats.HoleCardFilter.Group3                                = Group 3
Stats.HoleCardFilter.Group4                                = Group 4
Stats.HoleCardFilter.Group5                                = Group 5
Stats.HoleCardFilter.Group6                                = Group 6
Stats.HoleCardFilter.Group7                                = Group 7
Stats.HoleCardFilter.Group8                                = Group 8
Stats.HoleCardFilter.NoGroup                               = No Group
Stats.HoleCardFilter.OffsuitConnectors                     = Offsuit Connectors
Stats.HoleCardFilter.Pairs                                 = Pairs
Stats.HoleCardFilter.SuitedConnectors                      = Suited Connectors
Stats.ImportDialog.Cancel                                  = Cancel
Stats.ImportDialog.CannotFindParser                        = cannot find parser
Stats.ImportDialog.CannotOpenFile                          = cannot open file
Stats.ImportDialog.Definitions                             = Definitions
Stats.ImportDialog.Details                                 = Details
Stats.ImportDialog.DuplicateWarning                        = ### duplicate
Stats.ImportDialog.ErrorLogFileWrittenPattern              = Error log file written => {0}
Stats.ImportDialog.FilesImportedTitle                      = Files Imported:
Stats.ImportDialog.FilesNotImportedTitle                   = Files Not Imported:
Stats.ImportDialog.HandHistoryImportVersionPattern         = Poker Academy Hand History Importer version {0}
Stats.ImportDialog.HandsDuplicatedPattern                  = Hands Duplicated (within file): ({0})
Stats.ImportDialog.HandsDuplicatedTitle                    = Hands Duplicated:
Stats.ImportDialog.HandsFailedImportDetailsBelowPattern    = Hands Failed Import (details below): ({0})
Stats.ImportDialog.HandsFailedImportPattern                = Hands Failed Import: ({0})
Stats.ImportDialog.HandsFailedTitle                        = Hands Failed:
Stats.ImportDialog.HandsFoundPattern                       = Hands Found ({0})
Stats.ImportDialog.HandsFoundTitle                         = Hands Found:
Stats.ImportDialog.HandsImportedTitle                      = Hands Imported:
Stats.ImportDialog.HandsOverwrittenPattern                 = Hands Overwritten: ({0})
Stats.ImportDialog.HandsOverwrittenTitle                   = Hands Overwritten:
Stats.ImportDialog.Help                                    = Help
Stats.ImportDialog.ImportDotDot                            = Import...
Stats.ImportDialog.ImportSummary                           = Import Summary
Stats.ImportDialog.ImportingDotDot                         = Importing...
Stats.ImportDialog.ImportingHands                          = Importing Hands
Stats.ImportDialog.ImportingHandsNameHandNumberPattern     = Importing Hands: {0}, Hand #{1}
Stats.ImportDialog.ImportingHandsNamePattern               = Importing Hands: {0}
Stats.ImportDialog.ImportingNamePattern                    = Importing: {0}
Stats.ImportDialog.InstructionsPattern                     = Please choose the file(s) or directory where your Online Hand  Histories text files are located.  Your files will be added to your Poker Academy Hand History Database.  For additional information on how to export your Hand Histories or log them to your hard drive please view the help file.  For additional support for importing please go to <a href="{0}">{0}</a>.
Stats.ImportDialog.NewHandsImportedPattern                 = New Hands Imported: ({0})
Stats.ImportDialog.NumberErrors                            = => # errors:
Stats.ImportDialog.OK                                      = OK
Stats.ImportDialog.OnlineSite                              = Online Site
Stats.ImportDialog.RestrictionsLabel                       = <html>Play money games are not supported.<br>Tournaments are not supported.<br>Hover over a site for detailed information.</html>
Stats.ImportDialog.RingGames                               = Ring Games
Stats.ImportDialog.SupportedOnlinePokerSites               = Supported Online Poker Sites
Stats.ImportDialog.Tournaments                             = Tournaments
Stats.ImportDialog.UsingParserPattern                      = Using Parser {0} (v{1})
Stats.LiteStatsPanel.Actions                               = Actions
Stats.LiteStatsPanel.BankrollGraph                         = Bankroll Graph
Stats.LiteStatsPanel.FilterGames                           = Filter Games
Stats.LiteStatsPanel.GraphOptions                          = Graph Options
Stats.LiteStatsPanel.Hands                                 = Hands
Stats.LiteStatsPanel.HandsTitle                            = Hands:
Stats.LiteStatsPanel.Limit                                 = Limit
Stats.LiteStatsPanel.NoLimit                               = No Limit
Stats.LiteStatsPanel.Ring                                  = Ring
Stats.LiteStatsPanel.SelectPlayer                          = select player
Stats.LiteStatsPanel.Sessions                              = Sessions
Stats.LiteStatsPanel.Totals                                = Totals
Stats.LiteStatsPanel.Tourney                               = Tourney
Stats.LiteStatsPanel.TypeTitle                             = Type:
Stats.LiteStatsPanel.UnitsTitle                            = Units:
Stats.NA                                                   = n/a
Stats.PlayerStatsInfo.Bot                                  = Bot
Stats.PlayerStatsInfo.BotLowercase                         = bot
Stats.PlayerStatsInfo.BotLowercasePattern                  = bot ({0})
Stats.PlayerStatsInfo.BotPattern                           = Bot ({0} > {1})
Stats.PlayerStatsInfo.Hero                                 = Hero
Stats.PlayerStatsInfo.HeroLowercase                        = hero
Stats.PlayerStatsInfo.Human                                = Human
Stats.PlayerStatsInfo.HumanLowercase                       = human
Stats.PlayerStatsInfo.NA                                   = n/a
Stats.PlayerStatsWindow.Bankroll                           = Bankroll
Stats.PlayerStatsWindow.EarnedTitle                        = Earned:
Stats.PlayerStatsWindow.EmptySessionData                   = Empty Session Data
Stats.PlayerStatsWindow.Filters                            = Filters
Stats.PlayerStatsWindow.FinishesTitle                      = Finishes:
Stats.PlayerStatsWindow.Graph                              = graph
Stats.PlayerStatsWindow.HandStats                          = Hand Stats
Stats.PlayerStatsWindow.HandsPlayedTitle                   = Hands Played:
Stats.PlayerStatsWindow.MoneyPerHandTitle                  = $/Hand:
Stats.PlayerStatsWindow.MoneyWon                           = $ Won
Stats.PlayerStatsWindow.MoniedTitle                        = Monied:
Stats.PlayerStatsWindow.NameTitle                          = Name:
Stats.PlayerStatsWindow.NetWonTitle                        = Net Won:
Stats.PlayerStatsWindow.NoSummaryDataAvailable             = No summary data available
Stats.PlayerStatsWindow.PlayersBankrollPattern             = {0}''s Bankroll
Stats.PlayerStatsWindow.ROITitle                           = ROI:
Stats.PlayerStatsWindow.RakedTitle                         = Raked:
Stats.PlayerStatsWindow.RingGame                           = ring game
Stats.PlayerStatsWindow.RingGamesTitle                     = Ring Games:
Stats.PlayerStatsWindow.SessionStats                       = Session Stats
Stats.PlayerStatsWindow.Sessions                           = Sessions
Stats.PlayerStatsWindow.SessionsPlayed                     = Sessions Played
Stats.PlayerStatsWindow.SmallBetsPerHourTitle              = Small Bets/Hand:
Stats.PlayerStatsWindow.SpentTitle                         = Spent:
Stats.PlayerStatsWindow.StakesTitle                        = Stakes:
Stats.PlayerStatsWindow.TotalSessionsTitle                 = Total Sessions:
Stats.PlayerStatsWindow.Tournament                         = tournament
Stats.PlayerStatsWindow.TournamentsTitle                   = Tournaments:
Stats.PlayerStatsWindow.TypeTitle                          = Type:
Stats.PlayerStatsWindow.UnfinishedTournament               = Unfinished Tournament
Stats.PlayerStatsWindow.WonTitle                           = Won:
Stats.PreFlopStats.Hand                                    = Hand
Stats.PreFlopStats.HandsPlayed                             = Hands Played
Stats.PreFlopStats.NamePreFlopHandPattern                  = {0}, Pre-Flop Hand {1}
Stats.RingGameResultsPanel.DurationTitle                   = Duration:
Stats.RingGameResultsPanel.FinishedTitle                   = Finished:
Stats.RingGameResultsPanel.StartedTitle                    = Started:
Stats.SessionInfo.HoursMinutesPattern                      = {0} hours, {1} minutes
Stats.SessionInfo.MinutesPattern                           = {0} minutes
Stats.SessionInfo.PAOnline                                 = PA Online
Stats.SessionInfo.PokerAcademyOnline                       = Poker Academy Online
Stats.SessionInfo.StakesNLPattern                          = ${0} / ${1} NL
Stats.SessionInfo.TexasHoldem                              = Texas Hold'em
Stats.SessionPlayerDataSummary.DollarsWon                  = Dollars Won
Stats.SessionPlayerDataSummary.DollarsWonDescription       = Total amount player won in dollars
Stats.SessionPlayerDataSummary.Hands                       = Hands
Stats.SessionPlayerDataSummary.HandsDescription            = Total number of hands dealt to player
Stats.SessionPlayerDataSummary.Player                      = Player
Stats.SessionPlayerDataSummary.PlayerDescription           = Player's name
Stats.SessionPlayerDataSummary.PlayerType                  = Player Type
Stats.SessionPlayerDataSummary.PlayerTypeDescription       = Type of player
Stats.SessionPlayerDataSummary.Players                     = Players
Stats.SessionPlayerDataSummary.RakePaid                    = Rake Paid
Stats.SessionPlayerDataSummary.RakePaidDescription         = Total rake paid by player in dollars
Stats.SessionPlayerDataSummary.RingGames                   = Ring Games
Stats.SessionPlayerDataSummary.RingGamesDescription        = Number of ring game sessions where player was dealt a hand
Stats.SessionPlayerDataSummary.Site                        = Site
Stats.SessionPlayerDataSummary.SiteDescription             = Site where player played the games
Stats.SessionPlayerDataSummary.Tournaments                 = Tournaments
Stats.SessionPlayerDataSummary.TournamentsDescription      = Number of tournament sessions where player was dealt a hand
Stats.SessionPlayerLiteSummary.DollarsWon                  = Dollars Won
Stats.SessionPlayerLiteSummary.DollarsWonDescription       = Total amount player won in dollars
Stats.SessionPlayerLiteSummary.Player                      = Player
Stats.SessionPlayerLiteSummary.Players                     = Players
Stats.SessionPlayerLiteSummary.PlayersName                 = Player's name
Stats.SessionPlayerSummary.25                              = Display player stats for the selected sessions
Stats.SessionPlayerSummary.DisplaySelectedSessions         = Display player stats for the selected sessions
Stats.SessionPlayerSummary.DollarsWon                      = Dollars Won
Stats.SessionPlayerSummary.DollarsWonDescription           = Total amount player won in dollars
Stats.SessionPlayerSummary.Hands                           = Hands
Stats.SessionPlayerSummary.HandsDescription                = Total number of hands dealt to player
Stats.SessionPlayerSummary.HandsLowercase                  = hands
Stats.SessionPlayerSummary.NA                              = n/a
Stats.SessionPlayerSummary.PlaceStack                      = Place / Stack
Stats.SessionPlayerSummary.PlayedPercent                   = Played %
Stats.SessionPlayerSummary.PlayedPercentDescription        = Percent of hands player has willingly put money<br>in the pot out of their total number of hands dealt
Stats.SessionPlayerSummary.Player                          = Player
Stats.SessionPlayerSummary.PlayerDescription               = Player's name
Stats.SessionPlayerSummary.PlayersFinishPlaceStackSize     = Player's tournament finish place or player's tournament stack size
# Small Blinds Per Hand
Stats.SessionPlayerSummary.SBPerHand                       = sb / Hand
Stats.SessionPlayerSummary.SBPerHandDescription            = Player's average small bets won per hand dealt
Stats.SessionPlayerSummary.ShowHeroesOnly                  = Show Heroes Only
Stats.SessionPlayerSummary.ShowPlayersWithMoreThan         = Show players with more than
Stats.SessionPlayerSummary.ShowdownPercent                 = Showdown %
Stats.SessionPlayerSummary.ShowdownPercentDescription      = Percent of hands player has gone to a<br>showdown out of their total hands dealt
Stats.SessionPlayerSummary.Uncontested                     = Uncontested
Stats.SessionPlayerSummary.UncontestedDescription          = Percent of hands player has won money without<br>going to a showdown out of their total hands dealt
Stats.SessionPlayerSummary.ViewHandHistory                 = View hand history
Stats.SessionPlayerSummary.ViewSelectedHands               = View the selected hands for this player.
Stats.SessionPlayerSummary.WinPercent                      = Win %
Stats.SessionPlayerSummary.WinPercentDescription           = Percent of hands player has won money out<br>of their total number of hands dealt
Stats.SessionStatsPrspSummary.Date                         = Date
Stats.SessionStatsPrspSummary.DateDescription              = Start date of the session
Stats.SessionStatsPrspSummary.Hands                        = Hands
Stats.SessionStatsPrspSummary.HandsDescription             = Total number of hands dealt to player in the session
Stats.SessionStatsPrspSummary.NetWon                       = Net $ Won
Stats.SessionStatsPrspSummary.NetWonDescription            = Net amount of dollars won by player in the session
Stats.SessionStatsPrspSummary.Site                         = Site
Stats.SessionStatsPrspSummary.SiteDescription              = Site where the session was played
Stats.SessionStatsPrspSummary.Stakes                       = Stakes
Stats.SessionStatsPrspSummary.StakesDescription            = Stakes of the session
Stats.SessionStatsPrspSummary.Table                        = Table
Stats.SessionStatsPrspSummary.TableDescription             = Name of the table played at during the session
Stats.SessionStatsSummary.Date                             = Date
Stats.SessionStatsSummary.DateDescription                  = Start date of the session
Stats.SessionStatsSummary.DeleteDessionsDescription        = Are you sure you want to permanently delete the selected session(s)?
Stats.SessionStatsSummary.DeleteSelectedSessions           = Delete the selected sessions
Stats.SessionStatsSummary.DeleteSessions                   = Delete Sessions?
Stats.SessionStatsSummary.DeleteSessionsCurrentDescription = You are currently playing one of the selected tournaments. \nAre you sure you want to permanently delete the selected session(s)?
Stats.SessionStatsSummary.DeleteToolTip                    = Delete the selected sessions
Stats.SessionStatsSummary.EndedTitle                       = Ended:
Stats.SessionStatsSummary.ExportSelectedSessions           = Export all hand transcripts from the selected sessions
Stats.SessionStatsSummary.ExportToolTip                    = Export hand histories for the selected sessions
Stats.SessionStatsSummary.HandToolTip                      = View hand history
Stats.SessionStatsSummary.Hands                            = Hands
Stats.SessionStatsSummary.HandsDescription                 = Total number of hands dealt in the session
Stats.SessionStatsSummary.Hero                             = Hero
Stats.SessionStatsSummary.HeroDescription                  = Name of hero in the session
Stats.SessionStatsSummary.MoneyWon                         = $ Won
Stats.SessionStatsSummary.MoneyWonDescription              = Amount of dollars won by hero in the session
Stats.SessionStatsSummary.NA                               = n/a
Stats.SessionStatsSummary.PlayToolTip                      = Review the selected sessions
Stats.SessionStatsSummary.ReplaySelectedSessions           = Replay all hands from the selected sessions
Stats.SessionStatsSummary.Site                             = Site
Stats.SessionStatsSummary.SiteDescription                  = Site where the session was played
Stats.SessionStatsSummary.Stakes                           = Stakes
Stats.SessionStatsSummary.StakesDescription                = Stakes of the session
Stats.SessionStatsSummary.StartedTitle                     = Started:
Stats.SessionStatsSummary.Table                            = Table
Stats.SessionStatsSummary.TableDescription                 = Name of the table played at during the session
Stats.SessionStatsSummary.ViewSelectedSessions             = View all hands from the selected sessions
Stats.SessionSummary.Players                               = Players
Stats.SessionSummary.SessionsPattern                       = {0} Sessions
Stats.SharksList.GamesPlayed                               = Games Played
Stats.SharksList.MoneyPerGame                              = $/Game
Stats.SharksList.PlayerVsPlayerPattern                     = {0} vs. {1}
Stats.SharksList.VersusPlayer                              = Versus Player
Stats.SiteSummary.Abbreviation                             = Abbreviation
Stats.SiteSummary.DeleteAllHands                           = Delete all hands from this site
Stats.SiteSummary.DeleteDescription                        = Delete all of the current site's stats
Stats.SiteSummary.DeleteSiteStats                          = Delete Site Stats?
Stats.SiteSummary.DeleteSiteStatsDescriptionPattern        = Are you sure you want to permanently delete hands from ''{0}''?
Stats.SiteSummary.Enable                                   = Enable
Stats.SiteSummary.HandDescription                          = View hand history
Stats.SiteSummary.Hands                                    = Hands
Stats.SiteSummary.MoneyRaked                               = $ Raked
Stats.SiteSummary.NetPaidByHeros                           = Net dollars paid in rake by heros on the site
Stats.SiteSummary.NetWon                                   = Net $ Won
Stats.SiteSummary.NetWonByHeros                            = Net dollars won by heros on the site
Stats.SiteSummary.Players                                  = Players
Stats.SiteSummary.Sessions                                 = Sessions
Stats.SiteSummary.Site                                     = Site
Stats.SiteSummary.ViewAllHands                             = View all hands from this site
Stats.StatsDatabase.CannotFindParser                       = cannot find parser
Stats.StatsDatabase.CannotOpenFile                         = cannot open file
Stats.StatsDatabase.DeleteDatabase                         = Delete Datbase?
Stats.StatsDatabase.DeleteDatabaseDescription              = Are you sure you want to permanently delete the entire hand history database?
Stats.StatsDatabase.Details                                = Details
Stats.StatsDatabase.ErrorExporingFile                      = Error exporting file
Stats.StatsDatabase.ErrorLoadingHandHistories              = Error loading hand histories
Stats.StatsDatabase.ErrorsTitle                            = errors:
Stats.StatsDatabase.ExporingHandsPattern                   = Exporting {0,number,integer} of {1,number,integer} hands.
Stats.StatsDatabase.ExportingHandHistoriesPattern          = Exporting {0,number,integer} hand histories
Stats.StatsDatabase.FilesImportedTitle                     = Files Imported:
Stats.StatsDatabase.FilesNotImportedTitle                  = Files Not Imported:
Stats.StatsDatabase.HandHistories                          = Hands Histories
Stats.StatsDatabase.HandsDuplicatedPattern                 = Hands Duplicated (within file): ({0})
Stats.StatsDatabase.HandsDuplicatedTitle                   = Hands Duplicated:
Stats.StatsDatabase.HandsFailedImportPattern               = Hands Failed Import (details below): ({0})
Stats.StatsDatabase.HandsFailedTitle                       = Hands Failed:
Stats.StatsDatabase.HandsFoundPattern                      = Hands Found ({0})
Stats.StatsDatabase.HandsFoundTitle                        = Hands Found:
Stats.StatsDatabase.HandsImportedTitle                     = Hands Imported:
Stats.StatsDatabase.HandsOverwrittenPattern                = Hands Overwritten: ({0})
Stats.StatsDatabase.HandsOverwrittenTitle                  = Hands Overwritten:
Stats.StatsDatabase.Help                                   = Help
Stats.StatsDatabase.Histories                              = Histories
Stats.StatsDatabase.ImportSummary                          = Import Summary
Stats.StatsDatabase.ImportingFilenamePattern               = Importing: \n {0}
Stats.StatsDatabase.ImportingHands                         = Importing Hands
Stats.StatsDatabase.ImportingPattern                       = Importing: {0}
Stats.StatsDatabase.LimitRing                              = Limit Ring
Stats.StatsDatabase.LimitTournament                        = Limit Tournament
Stats.StatsDatabase.NewHandsImportedPattern                = New Hands Imported: ({0})
Stats.StatsDatabase.NoLimitRing                            = No Limit Ring
Stats.StatsDatabase.NoLimitTournament                      = No Limit Tournament
Stats.StatsDatabase.OKButton                               = Ok
Stats.StatsDatabase.PlayerStatisticsDatabase               = Player Statistics: Hand History Database
Stats.StatsDatabase.Players                                = Players
Stats.StatsDatabase.SavingPattern                          = {0} [saving...{1,number,integer}%]
Stats.StatsDatabase.Summary                                = Summary
Stats.StatsDatabase.UsingParserPattern                     = Using Parser {0} (v{1})
Stats.StatsDatabaseMenu.Close                              = Close
Stats.StatsDatabaseMenu.ColorPreferences                   = Color Preferences...
Stats.StatsDatabaseMenu.Export                             = Export Hand Histories...
Stats.StatsDatabaseMenu.File                               = File
Stats.StatsDatabaseMenu.Help                               = Help
Stats.StatsDatabaseMenu.Import                             = Import Hand Histories...
Stats.StatsDatabaseMenu.PlayerStatisticsPattern            = Player Statistics: {0}({1}), {2}
Stats.StatsDatabaseMenu.QuitProgram                        = Quit Program
Stats.StatsDatabaseMenu.QuitProgramDescription             = Quit all of Poker Academy
Stats.StatsPrefs.AmountWon                                 = Amount Won
Stats.StatsPrefs.BB                                        = bb
Stats.StatsPrefs.BBPerHand                                 = bb/Hand
Stats.StatsPrefs.BBPerHour                                 = bb/h
Stats.StatsPrefs.BBWon                                     = bb Won
Stats.StatsPrefs.BigBetsPerHour                            = Big Bets (bb/h)
Stats.StatsPrefs.BigBetsWon                                = Big Bets Won
Stats.StatsPrefs.CancelButton                              = Cancel
Stats.StatsPrefs.ColorPreferences                          = Color Preferences
Stats.StatsPrefs.DisplayUnits                              = Display Units
Stats.StatsPrefs.DolPerHour                                = $/h
Stats.StatsPrefs.DollarsPerHand                            = $/Hand
Stats.StatsPrefs.DollarsPerHour                            = Dollars ($/h)
Stats.StatsPrefs.DollarsWon                                = Dollars Won
Stats.StatsPrefs.LosingTitle                               = Losing:
Stats.StatsPrefs.MoneyWon                                  = $ Won
Stats.StatsPrefs.NeutralTitle                              = Neutral:
Stats.StatsPrefs.OKButton                                  = OK
Stats.StatsPrefs.RestorToDefaultButton                     = Reset to Defaults
# Small Bet
Stats.StatsPrefs.SB                                        = sb
Stats.StatsPrefs.SBPerHand                                 = sb/Hand
Stats.StatsPrefs.SBPerHour                                 = sb/h
Stats.StatsPrefs.SBWon                                     = sb Won
Stats.StatsPrefs.SmallBetsPerHour                          = Small Bets (sb/h)
Stats.StatsPrefs.SmallBetsWon                              = Small Bets Won
# T  --> for Tournaments
Stats.StatsPrefs.T                                         = T
Stats.StatsPrefs.TPerHour                                  = T/h
Stats.StatsPrefs.TournamentChipsWon                        = Tournament Chips Won
Stats.StatsPrefs.TournamentsPerHand                        = T/Hand
Stats.StatsPrefs.TournamentsPerHour                        = Tournament (T/h)
Stats.StatsPrefs.TournamentsWon                            = T Won
# ? can stay as ?
Stats.StatsPrefs.UnkPerHour                                = ?/H
Stats.StatsPrefs.UnknownPerHand                            = ?/Hand
Stats.StatsPrefs.WinningTitle                              = Winning:
Stats.TournamentResultsPanel.DurationTitle                 = Duration:
Stats.TournamentResultsPanel.FinishedTitle                 = Finished:
Stats.TournamentResultsPanel.Levels                        = Levels
Stats.TournamentResultsPanel.Payouts                       = Payouts
Stats.TournamentResultsPanel.Standings                     = Standings
Stats.TournamentResultsPanel.StartedTitle                  = Started:
Stats.TournamentResultsPanel.Summary                       = Summary
Stats.TournamentTableModel.BuyIn                           = Buy-In
Stats.TournamentTableModel.Date                            = Date
Stats.TournamentTableModel.Finish                          = Finish
# 3 of 6
Stats.TournamentTableModel.FinishOutOfPattern              = {0,number,integer} of {1,number,integer}
Stats.TournamentTableModel.Hands                           = Hands
Stats.TournamentTableModel.NA                              = n/a
Stats.TournamentTableModel.NetWon                          = Net $ Won
Stats.TournamentTableModel.Site                            = Site
Stats.TournamentTableModel.Tournament                      = Tournament

StrengthTable.Opponents     = Opponents
StrengthTable.WinPercentage = Win %

SystemInfo.JavaHome             = Java Home:
SystemInfo.JavaVersion          = Java Version:
SystemInfo.LocaleTitle          = Locale:
SystemInfo.MACAddress           = MAC Address:
SystemInfo.MemoryUsage          = Memory Usage:
SystemInfo.OperatingSystemTitle = Operating System:
SystemInfo.UserSettings         = User Settings:
SystemInfo.VersionStringPattern = {0} {1}(build {2})
SystemInfo.VersionTitle         = Version:
SystemInfo.WorkingDirectory     = Working Directory:

TableBrowser.AddTableToolTip               = Create a new table
TableBrowser.DeleteTable                   = Delete Table?
TableBrowser.DeleteTableDescriptionPattern = Are you sure you want to delete table?\n     {0}
TableBrowser.DeleteTableToolTip            = Delete the selected table
TableBrowser.ErrorImportingRingGame        = Error: Importing Ring Game Table
TableBrowser.ErrorInvalidFile              = Error: Invalid File
TableBrowser.ExportToolTip                 = Export the selected table
TableBrowser.ImportToolTip                 = Import a table
TableBrowser.Limit                         = Limit
TableBrowser.NoLimit                       = No-Limit
TableBrowser.Tables                        = Tables

TableImageOptions.Black                                 = Black
TableImageOptions.Blue                                  = Blue
TableImageOptions.BlueSatin                             = Blue Satin
TableImageOptions.Brown                                 = Brown
TableImageOptions.CancelButton                          = Cancel
TableImageOptions.CarpetTitle                           = Carpet:
TableImageOptions.Checked                               = Checked
TableImageOptions.Classic                               = Classic
TableImageOptions.Dark                                  = Dark
TableImageOptions.DarkGrey                              = DarkGrey
TableImageOptions.ErrorProblemGeneratingTableThumbnails = Problem generating table thumbnails
TableImageOptions.FeltTitle                             = Felt:
TableImageOptions.Green                                 = Green
TableImageOptions.GreenSatin                            = Green Satin
TableImageOptions.LimitTable                            = Limit Table
TableImageOptions.Metal                                 = Metal
TableImageOptions.NoLimitTable                          = No Limit Table
TableImageOptions.OKButton                              = OK
TableImageOptions.Red                                   = Red
TableImageOptions.RedSatin                              = Red Satin
TableImageOptions.Sandstone                             = Sandstone
TableImageOptions.TableImageOptionsHeading              = Table Image Options
TableImageOptions.TableTitle                            = Table:
TableImageOptions.Tan                                   = Tan
TableImageOptions.Wood                                  = Wood
TableImageOptions.WoodLights                            = Wood Lights

TableListView.Empty  = Empty
TableListView.Human  = Human
TableListView.Random = Random

ThrottlePrefs.0Sec                         = 0 sec
ThrottlePrefs.ActionsTitle                 = Actions:
ThrottlePrefs.ActionsToolTip               = Sets the length of delay after each action.
ThrottlePrefs.AutoDealTitle                = Auto Deal:
ThrottlePrefs.AutoDealToolTip              = Sets the delay before dealing a new hand (when auto-dealing is activated).
ThrottlePrefs.AutoZip                      = Auto-Zip
ThrottlePrefs.AutoZipToolTip               = Automatically zip to the end of the hand after folding
ThrottlePrefs.CancelButton                 = Cancel
ThrottlePrefs.EditThrottleControllsHeading = Edit Throttle Controls
ThrottlePrefs.FastFolds                    = Fast Folds
ThrottlePrefs.FastFoldsToolTip             = Disable all throttles after the user has folded
ThrottlePrefs.OKButton                     = OK
ThrottlePrefs.ResetButton                  = Reset
ThrottlePrefs.SecPattern                   = {0} sec
ThrottlePrefs.ShowdownsTitle               = Showdowns:
ThrottlePrefs.ShowdownsToolTip             = Sets the length of delay during a showdown.

TournamentAnnouncements.AdvancingLevelPattern = Advancing to Level {0}:
TournamentAnnouncements.AntePattern           = Ante: {0},
TournamentAnnouncements.BlindsPattern         = Blinds: {0}-{1}
TournamentAnnouncements.DownToTablePattern    = Down to {0} table
TournamentAnnouncements.DownToTablesPattern   = Down to {0} tables
TournamentAnnouncements.NumberOfTablePattern  = {0} table
TournamentAnnouncements.NumberOfTablesPattern = {0} tables
TournamentAnnouncements.TournamentStarted     = Tournament Started!
TournamentAnnouncements.YouWereMoved          = You were moved

TournamentClock.Break                                               = Break
TournamentClock.BuyInPanel.ChipsTitle                               = Chips:
TournamentClock.BuyInPanel.PriceTitle                               = Price:
TournamentClock.Pause                                               = Pause
TournamentClock.PayoutTableModel.ErrorCouldNotMakeXML               = Could not make XML parser
TournamentClock.PayoutTableModel.ErrorLargerPayoutFollowsSmaller    = Error:  Larger payout follows a smaller one.
TournamentClock.PayoutTableModel.ErrorLeftPattern                   = Error: {0} left to pay.
TournamentClock.PayoutTableModel.ErrorPercentLeftPattern            = Error: {0}% left to pay.
TournamentClock.PayoutTableModel.ErrorPercentTooMuchPattern         = Error: Paid {0}% too much.
TournamentClock.PayoutTableModel.ErrorTooMuchPattern                = Error: Paid {0} too much.
TournamentClock.PayoutTableModel.Finish                             = Finish
TournamentClock.PayoutTableModel.GrossPayout                        = Gross Payout
TournamentClock.PayoutTableModel.NoErrors                           = No errors:  Double-click to edit a payout value column.
TournamentClock.PayoutTableModel.PercentPrizePool                   = % Prize Pool
TournamentClock.Resume                                              = Resume
TournamentClock.Start                                               = Start
TournamentClock.StartBreak                                          = Start Break
TournamentClock.StopBreak                                           = Stop Break
TournamentClock.TournamentClockApp.AddOns                           = Add-Ons
TournamentClock.TournamentClockApp.AdjusRebuytChips                 = Adjust the number of re-buy chips
TournamentClock.TournamentClockApp.AdjustAddOnChips                 = Adjust the number of add-on chips
TournamentClock.TournamentClockApp.AdjustAddOnNumber                = Adjust the number of add-ons
TournamentClock.TournamentClockApp.AdjustAddOnPrice                 = Adkist the add-on price
TournamentClock.TournamentClockApp.AdjustBuyInChips                 = Adjust the number of starting chips
TournamentClock.TournamentClockApp.AdjustBuyInPlayers               = Adjust the number of players buying in
TournamentClock.TournamentClockApp.AdjustBuyInPrice                 = Adjust the buy-in price
TournamentClock.TournamentClockApp.AdjustLenghOfBreak               = Adjust the length of the break
TournamentClock.TournamentClockApp.AdjustLevelLengthToolTip         = Adjust the current structures level length
TournamentClock.TournamentClockApp.AdjustNextLevelToolTip           = Adjust the current structures level length (applies to next level)
TournamentClock.TournamentClockApp.AdjustRebuyNumber                = Adjust the number of re-buys
TournamentClock.TournamentClockApp.AdjustRebuyPrice                 = Adjust the re-buy price
TournamentClock.TournamentClockApp.BuyIns                           = Buy-Ins
TournamentClock.TournamentClockApp.DeleteTournamentDescription      = Delete the current Tournament Structure
TournamentClock.TournamentClockApp.DeleteTournamentStructure        = Delete Tournament Structure?
TournamentClock.TournamentClockApp.DeleteTournamentStructurePattern = Are you sure you want to permanently delete ''{0}''?
TournamentClock.TournamentClockApp.HideConfig                       = Hide Config
TournamentClock.TournamentClockApp.HideConfigButton                 = Hide Config
TournamentClock.TournamentClockApp.HideConfigButtonToolTip          = Hide/show the configuration controls
TournamentClock.TournamentClockApp.InitialStructure                 = Initial Structure
TournamentClock.TournamentClockApp.LevelLengthTitle                 = Level Length:
TournamentClock.TournamentClockApp.Minutes                          = Minutes
TournamentClock.TournamentClockApp.MinutesLowercase                 = minutes
TournamentClock.TournamentClockApp.NewTournament                    = Create a new Tournament Structure
TournamentClock.TournamentClockApp.NextLevel                        = Advance to the next level
TournamentClock.TournamentClockApp.Pause                            = Pause
TournamentClock.TournamentClockApp.PauseAfterEachLevel              = Pause After Each Level
TournamentClock.TournamentClockApp.PauseClock                       = Pause the Tournament Clock
TournamentClock.TournamentClockApp.PreviousLevel                    = Go back to the previous level
TournamentClock.TournamentClockApp.Rebuys                           = Rebuys
TournamentClock.TournamentClockApp.ResetClock                       = Reset the Tournament Clock
TournamentClock.TournamentClockApp.ResumClockToolTip                = Resume the Tournament Clock
TournamentClock.TournamentClockApp.Resume                           = Resume
TournamentClock.TournamentClockApp.SaveDescription                  = Save changes to the current structure
TournamentClock.TournamentClockApp.SelectTournament                 = Select a Tournament Structure
TournamentClock.TournamentClockApp.ShowConfig                       = Show Config
TournamentClock.TournamentClockApp.Start                            = Start
TournamentClock.TournamentClockApp.StartBreak                       = Start Break
TournamentClock.TournamentClockApp.StartBreakClock                  = Start the break clock
TournamentClock.TournamentClockApp.StartBreakTimer                  = Start the break timer
TournamentClock.TournamentClockApp.StartClockToolTip                = Start the Tournament Clock
TournamentClock.TournamentClockApp.StopBreakTimer                   = Stop the break timer
TournamentClock.TournamentClockApp.TournamentClockHeading           = Tournament Clock
TournamentClock.TournamentClockApp.UntitledStructure                = Untitled Structure
TournamentClock.TournamentClockApp.UntitledStructureDescription     = Please choose a name for your new Tournament Structure:
TournamentClock.TournamentClockView.AntePattern                     = Ante: {0}
TournamentClock.TournamentClockView.BlindsPattern                   = Blinds: {0} / {1}
TournamentClock.TournamentClockView.LevelPattern                    = Level {0}
TournamentClock.TournamentLevelEditor.Ante                          = Ante
TournamentClock.TournamentLevelEditor.BigBlind                      = Big Blind
TournamentClock.TournamentLevelEditor.BigBlindGreaterThan0          = The Big Blind must be greater than 0
TournamentClock.TournamentLevelEditor.EditAnte                      = Double click to edit the Ante
TournamentClock.TournamentLevelEditor.EditBigBlind                  = Double click to edit the Big Blind
TournamentClock.TournamentLevelEditor.EditSmallBlind                = Double click to edit the Small Blind
TournamentClock.TournamentLevelEditor.ErrorBadLevelPattern          = Error: Level {0}:
TournamentClock.TournamentLevelEditor.InsertLevel                   = Add/Insert a new level
TournamentClock.TournamentLevelEditor.Level                         = Level
TournamentClock.TournamentLevelEditor.Levels                        = Levels
TournamentClock.TournamentLevelEditor.RemoveLevel                   = Remove the selected level(s)
TournamentClock.TournamentLevelEditor.SmallBlind                    = Small Blind
TournamentClock.TournamentLevelEditor.SmallBlindBiggerThanBigBlind  = The Small Blind must not be greater than the Big Blind
TournamentClock.TournamentLevelEditor.SmallBlindGreaterThan0        = The Small Blind must be greater than 0
TournamentClock.TournamentLevelEditor.StatusBar                     = Status Bar
TournamentClock.TournamentLevelEditor.StatusOK                      = Status: All Levels OK
TournamentClock.TournamentLevelView.AntePattern                     = Ante:
TournamentClock.TournamentLevelView.BlindsPattern                   = Blinds: {0} / {1}
TournamentClock.TournamentStatsView.TotalChipsTitle                 = Total Chips:
TournamentClock.TournamentStatsView.TotalPlayersTitle               = Total Players:
TournamentClock.TournamentStatsView.TotalPrizePoolTitle             = Total Prize Pool:

TournamentDemoDealer.DemoLimitation                   = Demo Limitation
TournamentDemoDealer.DemoLimitationDescriptionPattern = You have played all {0} demo hands\nThe same demo hands will now repeat.

TournamentDetails.Limit             = Limit
TournamentDetails.NoLimit           = No Limit
TournamentDetails.SingleTable       = Single Table
TournamentDetails.TexasHoldem       = Texas Holdem
TournamentDetails.UnknownTournament = Unknown Tournament

TournamentDistroModel.BotEngine           = Bot Engine
TournamentDistroModel.BotName             = Bot Name
TournamentDistroModel.CouldNotMakeXML     = Could not make XML parser
TournamentDistroModel.InitialDistribution = Initial Distribution
TournamentDistroModel.Percentage          = Percentage
TournamentDistroModel.Random              = (random)

TournamentDistroPanel.AddDistributionToolTip               = Create a new Player Distribution
TournamentDistroPanel.AddNewRowToolTip                     = Add a new row
TournamentDistroPanel.ClickTournamentBot                   = Click to select the Tournament Bot
TournamentDistroPanel.DeleteDistributionToolTip            = Delete the current Player Distribution
TournamentDistroPanel.DeleteDistrubution                   = Delete Player Distribution?
TournamentDistroPanel.DeleteDistrubutionDescriptionPattern = Are you sure you want to permanently delete ''{0}''?
TournamentDistroPanel.DoubleClickToEdit                    = Double click to edit the Distribution
TournamentDistroPanel.ErrorBadXML                          = Error: Bad XML File
TournamentDistroPanel.ErrorImportingDistribution           = Error: Importing Player Distribution
TournamentDistroPanel.ExportToolTip                        = Export the selected player distribution
TournamentDistroPanel.ImportToolTip                        = Import a player distribution
TournamentDistroPanel.InitialDistribution                  = Initial Distribution
TournamentDistroPanel.MinusRowToolTip                      = Remove the selected row
TournamentDistroPanel.PercentAllocatedExtraPattern         = Warning: Percent Allocated: {0} - {1}% Extra
TournamentDistroPanel.PercentAllocatedRemainingPattern     = Warning: Percent Allocated: {0} - {1}% Remaining
TournamentDistroPanel.PercentAllocatedTitle                = Percent Allocated:
TournamentDistroPanel.Random                               = Random
TournamentDistroPanel.SaveDistributionAs                   = Save Player Distribution As:
TournamentDistroPanel.SaveDistributionAsToolTip            = Save Distribution As
TournamentDistroPanel.SelectPlayerDistribution             = Select a Player Distribution.
TournamentDistroPanel.SetPercentagesDescription            = Set the percentages of each computer opponent. By default, players are chosen randomly.<br><br>Click on a row to set the player type. Double-click on a percentage to edit the value.<br><br>The percentages will be automatically re-normalized to 100%.
TournamentDistroPanel.UntitledStructure                    = Untitled Structure
TournamentDistroPanel.UntitledStructureDescription         = Please choose a name for your new Player Distribution:

TournamentInfo.AntePattern                        = , Ante: {0}
TournamentInfo.AnteSentencePattern                = Ante: {0}.
TournamentInfo.AnteTitle                          = Ante:
TournamentInfo.Average                            = Average
TournamentInfo.AverageChips                       = Average Chips
TournamentInfo.BigBlind                           = Big Blind
TournamentInfo.BlindsSentencePattern              = Blinds: {0}/{1}.
TournamentInfo.BlindsTitle                        = Blinds:
TournamentInfo.BuyIn                              = Buy In:
TournamentInfo.BuyInTitle                         = Buy In:
TournamentInfo.ChipsInPlayTitle                   = Chips in Play:
TournamentInfo.CurrentLevelPattern                = Currently at level <b>{0}</b>.
TournamentInfo.CurrentLevelTitle                  = Current Level:
TournamentInfo.ErrorCantGetIDPattern              = Can't get tournament information from ID ({0})
TournamentInfo.ErrorWritingToDiskPattern          = Problem trying to write tournament information to disk ({0})
TournamentInfo.Largest                            = Largest
TournamentInfo.LevelPattern                       = Level: {0}
TournamentInfo.LevelsIncreaseEveryPluralPattern   = The levels increase every {0} {1}s.
TournamentInfo.LevelsIncreaseEverySingularPattern = The levels increase every {0} {1}.
TournamentInfo.MyStackTitle                       = My Stack:
TournamentInfo.NextPositionPaysTitle              = Next Position Pays:
TournamentInfo.NumberTimesPattern                 = <b>{0}</b>x
TournamentInfo.OfTotalChips                       = Of Total Chips
TournamentInfo.OutOfPattern                       = {0} out of {1}
TournamentInfo.OutOfWithBoldPattern               = <b>{0}</b> out of {1}
TournamentInfo.PlayersLeftTitle                   = Players Left:
TournamentInfo.PositionsPaidTitle                 = Positions Paid:
TournamentInfo.PrizePoolTitle                     = Prize Pool:
TournamentInfo.RankingTitle                       = Ranking:
TournamentInfo.Sizes                              = Sizes
TournamentInfo.Smallest                           = Smallest
TournamentInfo.Stack                              = Stack
TournamentInfo.StackSize                          = Stack Size
TournamentInfo.StakesPattern                      = , Stakes: {0}/{1}
TournamentInfo.StartingChipsTitle                 = Starting Chips:
TournamentInfo.StartsChipsPattern                 = Everyone starts with {0} in tournament chips.
TournamentInfo.TablesLeftPattern                  = {0} ({1} per table)
TournamentInfo.TablesLeftTitle                    = Tables Left:

TournamentLevel.BeforeLevelEnds     = before level ends
TournamentLevel.BustPattern         = {0} bust
TournamentLevel.BustsPattern        = {0} busts
TournamentLevel.HandPattern         = {0} hand
TournamentLevel.HandsPattern        = {0} hands
TournamentLevel.MinutePattern       = {0} min
TournamentLevel.MinutesPattern      = {0} mins
TournamentLevel.OR                  = OR
TournamentLevel.TournamentEnds      = tournament ends
TournamentLevel.UnitStringbust      = bust
TournamentLevel.UnitStringhand      = hand
TournamentLevel.UnitStringmin       = min
TournamentLevel.UntilTournamentEnds = until tournament ends

TournamentLevels.LevelsPattern = Levels({0}):

TournamentLobby.AddDescription                               = Create Tournament of selected type
TournamentLobby.ConfiguringTournamentStructure               = Configuring Tournament Structure
TournamentLobby.DeleteDescription                            = Delete the current tournament
TournamentLobby.ExportDescription                            = Export the Custom Tournament
TournamentLobby.ImportDescription                            = Import a Custom Tournament
TournamentLobby.InvalidTournamentStructure                   = Invalid Tournament Structure
TournamentLobby.InvalidTournamentStructureDescriptionPattern = Error: Tournament Level Number: <b>{0}</b>
TournamentLobby.LaunchError                                  = Lauch Error
TournamentLobby.LaunchErrorDescription                       = The selected tournament no longer exists, please choose another.
TournamentLobby.RestoreDescription                           = Restore Tournament to Default
TournamentLobby.RestoreToDefault                             = Warning: Restore To Default
TournamentLobby.RestoreToDefaultDescriptionPattern           = Restore ''{0}'' from Disk?
TournamentLobby.ResumeUnfinishedDescription                  = Resume the selected unfinished tournament
TournamentLobby.SelectProfile                                = Select Profile
TournamentLobby.SelectProfileDescription                     = You must select a profile before playing.
TournamentLobby.StartGameDescription                         = Start the tournament with the selected structure and players
TournamentLobby.Tournaments                                  = Tournaments
TournamentLobby.Unfinished                                   = Unfinished

TournamentOverOverlay.BackToLobbyButton             = Back To Lobby
TournamentOverOverlay.BuyBackPattern                = For the tournament, you won your buy-in back {0}.
TournamentOverOverlay.ContinueTournamentButton      = Continue Tournament
TournamentOverOverlay.FinishedInTheMoneyPattern     = You have finished {0} out of a field of {1} players in the {2}.
TournamentOverOverlay.FinishedInTheMoneyTitle       = Congratulations! You finished in the money!
TournamentOverOverlay.FinishedOutOfTheMoneyTitle    = You finished out of the money
TournamentOverOverlay.LostPattern                   = For the tournament, you lost {0}.
TournamentOverOverlay.ProfitPattern                 = For the tournament, you made a profit of {0}.
TournamentOverOverlay.QuitTournamentButton          = Quit Tournament
TournamentOverOverlay.TournamentOver                = Tournament Over!
TournamentOverOverlay.TournamentSummaryHeading      = Tournament Summary
TournamentOverOverlay.WonOutOfTotalPrizePoolPattern = You won {0} out of a total prize pool of {1}.
TournamentOverOverlay.YouWonPattern                 = You have outlasted a field of {0} players to win the {1}.
TournamentOverOverlay.YouWonTitle                   = Congratulations! You won!

TournamentPayouts.Payout = Payout
TournamentPayouts.Place  = Place
TournamentPayouts.Prize  = Prize

TournamentRebuyPrompt.AddOnPattern   = Purchase add on for {0}?
TournamentRebuyPrompt.ChipsTitle     = Chips:
TournamentRebuyPrompt.CostTitle      = Cost:
TournamentRebuyPrompt.NoThanksButton = No Thanks
TournamentRebuyPrompt.PurchaseButton = Purchase
TournamentRebuyPrompt.PurchaseTitle  = Purchase:
TournamentRebuyPrompt.RebuyPattern   = Purchase rebuy for {0}?

TournamentSettingsPanel.BettingType                        = Betting Type
TournamentSettingsPanel.BuyIns                             = Buy-Ins
TournamentSettingsPanel.ChooseANameTitle                   = Please choose a name:
TournamentSettingsPanel.ChooseLongerName                   = Please Choose A Longer Name
TournamentSettingsPanel.ChoosePayouts                      = Choose Payouts
TournamentSettingsPanel.CreateCustomTournament             = Create A New Custom Tournament
TournamentSettingsPanel.DeleteTournament                   = Warning: Delete Current Tournament
TournamentSettingsPanel.DeleteTournamentDescriptionPattern = Delete {0} and remove from disk?
TournamentSettingsPanel.Description                        = Description
TournamentSettingsPanel.Details                            = Details
TournamentSettingsPanel.EditDescription                    = Edit Tournament Description
TournamentSettingsPanel.EditName                           = Edit Tournament Name
TournamentSettingsPanel.EditTournamentName                 = Edit Tournament Name
TournamentSettingsPanel.ErorrCouldNotMakeXML               = Could not make XML parser
TournamentSettingsPanel.ErrorBadXML                        = Error: Bad XML File
TournamentSettingsPanel.ErrorImportingCustom               = Error: Importing Custom Tournament
TournamentSettingsPanel.ErrorInvalidName                   = Error: Invalid Name
TournamentSettingsPanel.ErrorNameLengthPattern             = * Error: Name must be between {0} and {1} characters *
TournamentSettingsPanel.Export                             = Export
TournamentSettingsPanel.ExportDescription                  = Export a Custom Tournament Structure
TournamentSettingsPanel.GameTimeDetails                    = Game Time Details
TournamentSettingsPanel.Import                             = Import
TournamentSettingsPanel.ImportDescription                  = Import a Custom Tournament Structure
TournamentSettingsPanel.InitialPrizePool                   = Initial Prize Pool
TournamentSettingsPanel.LevelEditor                        = Level Editor
TournamentSettingsPanel.LevelLength                        = Level Length
TournamentSettingsPanel.MaxTitle                           = Max:
TournamentSettingsPanel.MinTitle                           = Min:
TournamentSettingsPanel.NameTitle                          = Name:
TournamentSettingsPanel.NumPlayersPattern                  = Players: ({0}-{1})
TournamentSettingsPanel.NumberOfPlayersTitle               = Number of Players:
TournamentSettingsPanel.PayoutViewer                       = Payout Viewer
TournamentSettingsPanel.Payouts                            = Payouts
TournamentSettingsPanel.Players                            = Players
TournamentSettingsPanel.PlayersPerTable                    = Players Per Table:
TournamentSettingsPanel.PrizePool                          = Prize Pool:
TournamentSettingsPanel.SaveDescription                    = Save the current tournament
TournamentSettingsPanel.SaveTournamentPattern              = Save Tournament ''{0}''
TournamentSettingsPanel.SeatingPlayers                     = Seating Players
TournamentSettingsPanel.StartLevel                         = Start Level
TournamentSettingsPanel.StartingChips                      = Starting Chips:
TournamentSettingsPanel.StartingPlayers                    = Starting Players:
TournamentSettingsPanel.StatusOK                           = Status: OK
TournamentSettingsPanel.StatusUnsavedChanges               = * Status: Unsaved Changes *
TournamentSettingsPanel.Structure                          = Structure
TournamentSettingsPanel.UnknownTournament                  = Unknown Tournament
TournamentSettingsPanel.UnsavedChanges                     = Warning: Unsaved Changes

TournamentStandingsTableModel.Busted       = Busted
TournamentStandingsTableModel.Chips        = Chips
TournamentStandingsTableModel.Name         = Name
TournamentStandingsTableModel.Place        = Place
TournamentStandingsTableModel.Result       = Result
TournamentStandingsTableModel.Table        = Table
TournamentStandingsTableModel.TablePattern = Table {0}

TournamentStructure.Ante                          = Ante
TournamentStructure.Blinds                        = Blinds
TournamentStructure.BuyInPattern                  = The buy-in is {0}.
TournamentStructure.EveryoneStartsPluralPattern   = Everyone starts with {0} chips.
TournamentStructure.EveryoneStartsSingularPattern = Everyone starts with {0} chip.
TournamentStructure.Level                         = Level
TournamentStructure.LevelIncreasePluralPattern    = The levels increase every {0} {1}s.
TournamentStructure.LevelIncreaseSingularPattern  = The levels increase every {1}.

TournamentSummary.AverageStackTitle   = Average stack:
TournamentSummary.LargestStackTitle   = Largest stack:
TournamentSummary.PlayersLeftOutOf    = out of
TournamentSummary.PlayersLeftTitle    = Players left:
TournamentSummary.PrizePoolTitle      = Prize Pool:
TournamentSummary.RankingOutOfPattern = {0,number,integer} out of {1,number,integer}
TournamentSummary.RankingTitle        = Ranking:
TournamentSummary.SmallestStackTitle  = Smallest stack:

TourneyRegistration.BuyInTitle                          = Buy In:
TourneyRegistration.CurrentEntrantsTitle                = Current Entrants:
TourneyRegistration.DisconnectToolTip                   = Disconnect from Poker Academy Online
TourneyRegistration.LevelLengthTitle                    = Level Length:
TourneyRegistration.LobbyPattern                        = ''{0}'' Lobby
TourneyRegistration.MaximumEntrantsTitle                = Maximum Entrants:
TourneyRegistration.OnlineTournamentRegistrationHeading = Online Tournament Registration
TourneyRegistration.PayoutsTitle                        = Payouts:
TourneyRegistration.PlayMoney                           = play money
TourneyRegistration.PlayersPerTableTitle                = Players Per Table:
TourneyRegistration.RegisterToolTip                     = Add yourself to the tournament
TourneyRegistration.RegisteredPlayers                   = Registered Players
TourneyRegistration.SingleTableOnlineTournament         = Single-table Online Tournament
TourneyRegistration.StartChipsTitle                     = Start Chips:
TourneyRegistration.StartGameToolTip                    = Starts the poker tournament
TourneyRegistration.StartLevelTitle                     = Start Level:
TourneyRegistration.TotalPrizePoolTitle                 = Total Prize Pool:
TourneyRegistration.TournamentInformationTitle          = Tournament Information
TourneyRegistration.UnregisterToolTip                   = Remove yourself from the tournament
TourneyRegistration.WaitingForTournamentInformation     = Waiting for tournament information...

TourneyRoomPanel.BllindStructureTitle            = Blind Structure:
TourneyRoomPanel.BuyInTitle                      = Buy-in:
TourneyRoomPanel.HouseFeeTitle                   = House Fee:
TourneyRoomPanel.LevelLengthTitle                = Level Length:
TourneyRoomPanel.PlayersPerTableTitle            = Players Per Table:
TourneyRoomPanel.ShootoutCheckbox                = Shootout Tournament
TourneyRoomPanel.StartingChipsTitle              = Starting Chips:
TourneyRoomPanel.TournamentAdvancedSettingsTitle = Advanced Settings:
TourneyRoomPanel.TournamentSettingsTitle         = Tournament Settings:

TourneyTableViewer.DoubleClickTableToJoin = Double click the table you would like to join
TourneyTableViewer.JoinButton             = Join
TourneyTableViewer.OnlineTournament       = Online Tournament
TourneyTableViewer.ReturnToLobbyButton    = Return to Lobby
TourneyTableViewer.WaitingForTableList    = Waiting For Table List

TranscriptOptions.HandEvents             = Hand Events
TranscriptOptions.HandEventsToolTip      = Display all hand events (board cards, showdowns, etc...)
TranscriptOptions.HandSummary            = Hand Summary
TranscriptOptions.HandSummaryToolTip     = Display all hand summary information
TranscriptOptions.PlayerActions          = Player Actions
TranscriptOptions.PlayerActionsToolTip   = Display all actions made by players
TranscriptOptions.PlayerChat             = Player Chat
TranscriptOptions.PlayerChatToolTip      = Display all player chat
TranscriptOptions.TranscriptOptionsTitle = Transcript Options:

TutorialBrowser.NextPageInTheTutorial     = Next Page in the Tutorial
TutorialBrowser.PageXofYPattern           = Page {0} of {1}
TutorialBrowser.PreviousPageInTheTutorial = Previous Page in the Tutorial

UnfinishedTournamentPanel.BuyInTitle             = Buy In:
UnfinishedTournamentPanel.Delete                 = Delete Tournament?
UnfinishedTournamentPanel.DeleteCurrentlyPlaying = You are currently playing this tournament.  Are you sure you want to permanently delete it?
UnfinishedTournamentPanel.DeleteSelected         = Are you sure you want to permanently delete the selected tournament?
UnfinishedTournamentPanel.DeleteToolTip          = Delete the saved tournament
UnfinishedTournamentPanel.ElapsedTimePattern     = {0} min
UnfinishedTournamentPanel.ElapsedTimeTitle       = Elapsed Time:
UnfinishedTournamentPanel.Levels                 = Levels
# 5 out of 5
UnfinishedTournamentPanel.OutOfPattern           = {0} out of {1}
UnfinishedTournamentPanel.Payouts                = Payouts
UnfinishedTournamentPanel.PlayersLeftTitle       = Players left:
UnfinishedTournamentPanel.PrizePoolTitle         = Prize Pool:
UnfinishedTournamentPanel.RankingTitle           = Ranking:
UnfinishedTournamentPanel.Standings              = Standings
UnfinishedTournamentPanel.StartedOnPattern       = Started on {0}
UnfinishedTournamentPanel.StartingChipsTitle     = Starting Chips:
UnfinishedTournamentPanel.Summary                = Summary

UofAHandEval.Ace                          = Ace
UofAHandEval.Aces                         = Aces
UofAHandEval.Eight                        = Eight
UofAHandEval.Eights                       = Eights
UofAHandEval.Five                         = Five
UofAHandEval.FiveOfAKindCaps              = FIVE KIND
UofAHandEval.FiveOfAKindPattern           = Five of a Kind, {0}
UofAHandEval.Fives                        = Fives
UofAHandEval.Flush                        = Flush
UofAHandEval.FlushCaps                    = FLUSH
UofAHandEval.FlushPattern                 = a Flush, {0} High
UofAHandEval.Four                         = Four
UofAHandEval.FourOfAKind                  = Four of a Kind
UofAHandEval.FourOfAKindCaps              = FOUR KIND
UofAHandEval.FourOfAKindPattern           = Four of a Kind, {0}
UofAHandEval.Fours                        = Fours
UofAHandEval.FullHouse                    = Full House
UofAHandEval.FullHouseCaps                = FULL HOUSE
# a Full House, Threes over Twos
UofAHandEval.FullHousePattern             = a Full House, {0} over {1}
# A Pair of Aces, 6 kicker
UofAHandEval.HandNameWithKickerPattern    = {0}, {1} kicker
UofAHandEval.HiddenHand                   = Hidden Hand
UofAHandEval.HighCard                     = High Card
UofAHandEval.HighCardCaps                 = HIGH
# Jack High
UofAHandEval.HighCardPattern              = {0} High
UofAHandEval.Jack                         = Jack
UofAHandEval.Jacks                        = Jacks
UofAHandEval.King                         = King
UofAHandEval.Kings                        = Kings
UofAHandEval.Nine                         = Nine
UofAHandEval.Nines                        = Nines
# a Pair of Fours
UofAHandEval.OnePairPattern               = a Pair of {0}
UofAHandEval.Pair                         = Pair
UofAHandEval.PairCaps                     = PAIR
UofAHandEval.Queen                        = Queen
UofAHandEval.Queens                       = Queens
UofAHandEval.RoyalFlush                   = a Royal Flush
UofAHandEval.Seven                        = Seven
UofAHandEval.Sevens                       = Sevens
UofAHandEval.Six                          = Six
UofAHandEval.Sixes                        = Sixes
UofAHandEval.Straight                     = Straight
UofAHandEval.StraightCaps                 = STRAIGHT
UofAHandEval.StraightFlush                = Straight Flush
UofAHandEval.StraightFlushCaps            = STRAIGHT FLUSH
UofAHandEval.StraightFlushForEightPattern = an {0} High Straight Flush
UofAHandEval.StraightFlushPattern         = a {0} High Straight Flush
UofAHandEval.StraightPattern              = a {0} High Straight
UofAHandEval.StraightPatternForVowels     = an {0} High Straight
UofAHandEval.Ten                          = Ten
UofAHandEval.Tens                         = Tens
UofAHandEval.Three                        = Three
UofAHandEval.ThreeOfAKind                 = Three of a Kind
UofAHandEval.ThreeOfAKindCaps             = THREE KIND
# Three of a Kind, Sixes
UofAHandEval.ThreeOfAKindPattern          = Three of a Kind, {0}
UofAHandEval.Threes                       = Threes
UofAHandEval.Two                          = Two
UofAHandEval.TwoPair                      = Two Pair
UofAHandEval.TwoPairCaps                  = TWO PAIR
UofAHandEval.TwoPairPattern               = Two Pair, {0} and {1}
UofAHandEval.Twos                         = Twos

Updater.AutoUpdater                          = Auto-Updater
Updater.CheckingForUpdates                   = Checking for program updates...
Updater.ErrorDownloading                     = Error downloading the patch.
Updater.NewVersionAvailableInstallNowPattern = A new version of {0} is available.\n Would you like to install it now?
Updater.NewVersionAvailablePattern           = A new version of {0} is available.\n Would you like to visit the website?\n    http://www.poker-academy.com/downloads/
Updater.NoUpdatesFound                       = No new updates were found
Updater.UpdateAvailable                      = Update Available!

# 63 Offsuit (.23)
WeightTableView.OffsuitPattern = {1}{0} Offsuit ({2})
# 66 (1.00)
WeightTableView.PairPattern    = {0}{1} ({2})
# J10 Suited (.55)
WeightTableView.SuitedPattern  = {0}{1} Suited ({2})

Welcome.About                = About
Welcome.ErrorURLProblem      = URL problem
Welcome.OKButton             = OK
Welcome.OrderOnlineButton    = Order Online
Welcome.SystemInfo           = System Info
Welcome.TrialDaysLeftPattern = {0,number,integer} days left in trial
Welcome.UpgradeToPro         = Upgrade to Pro!
Welcome.VersionHistory       = Version History
Welcome.WelcomePattern       = Welcome to {0}!
Welcome.WhyBuy               = Why Buy Poker Academy?

WindowOptions.AlwaysBig               = Do not ask, always use full mode
WindowOptions.AlwaysSmall             = Do not ask, always use compact mode
WindowOptions.AskAlways               = Ask every time
WindowOptions.AskIfSmall              = Ask only if a small screen is detected (default)
WindowOptions.CancelButton            = Cancel
WindowOptions.CompactWindowLabel1     = Poker Academy can use a compact window (800x600) or
WindowOptions.CompactWindowLabel2     = a full window (1024x768).  These options let you choose
WindowOptions.CompactWindowLabel3     = when the program asks you to pick a size.
WindowOptions.DarkGrey                = Dark Grey
WindowOptions.DarkRed                 = Dark Red
WindowOptions.LightBrown              = Light Brown
WindowOptions.LightGrey               = Light Grey
WindowOptions.LightGrey(BlackText)    = Light Grey (Black Text)
WindowOptions.NoteAppliedOnRestart    = NOTE: These options are applied only on restart
WindowOptions.OKButton                = OK
WindowOptions.WindowColourSchemeTitle = Window Colour Scheme:
WindowOptions.WindowOptionsHeading    = Window Options

_Commands.KeyPromptDialog.ShowAllOptions = true
_Commands.Meerkat.EnglishSuitNames       = true
_Commands.Welcome.AskUpgradeToPro        = true

_OnlineLobby.ChannelId.DefaultTalkChannel = 1
