<!-- Tournament structure specification -->
<tourn_struct>

	<!-- Basic tournament details -->
	<!-- Could start with 600 to 2500 chips -->
	<details name="Tex's Tears - Satellite"
			 game_type="Texas Holdem"
			 betting="No Limit"
			 icon="data/pix/texlogo.png"
			 style="Sit &amp; Go"
 			 online="true"
			 initial_prize_pool="0"
			 start_chips="600"
			 min_start_chips="600"
			 max_start_chips="2500"
			 max_rebuys_per_player="0"
			 min_players="2"
			 max_players="10"
			 max_players_per_table="10">			 

		<category name="No Limit">
			<category name="Single Table">
			</category>
		</category>

	
		<buy_ins>
			<buy_in toPrize="5" toHouse="1"/>
			<buy_in toPrize="6" toHouse="1"/>
			<buy_in toPrize="7" toHouse="1"/>
			<buy_in toPrize="9" toHouse="1"/>
			<buy_in toPrize="10" toHouse="1"/>
			<buy_in toPrize="11" toHouse="1"/>
			<buy_in toPrize="18" toHouse="2"/>
			<buy_in toPrize="20" toHouse="2"/>
			<buy_in toPrize="24" toHouse="2"/>
			<buy_in toPrize="26" toHouse="2"/>
			<buy_in toPrize="30" toHouse="3"/>
			<buy_in toPrize="36" toHouse="3"/>
			<buy_in toPrize="40" toHouse="4"/>
			<buy_in toPrize="50" toHouse="5"/>
		</buy_ins>
		
		Simulates the basic structure of a Tex's Tears No Limit Single Table Satellite Tournament.  
		
	</details>
	
	<!-- Tournament levels -->
	<levels>
			
		<!-- level 1 -->
		<level ante="0" small_blind="25" big_blind="25">
			<play until="10" until_units="hand"/>
		</level>
		
		<!-- level 2 -->
		<level ante="0" small_blind="25" big_blind="50">
			<play until="20" until_units="hand"/>
		</level>
		
		<!-- level 3 -->
		<level ante="0" small_blind="50" big_blind="100">
			<play until="30" until_units="hand"/>
		</level>
		
		<!-- level 4 -->
		<level ante="0" small_blind="100" big_blind="200">
			<play until="40" until_units="hand"/>
		</level>
		
		<!-- level 5 -->
		<level ante="0" small_blind="200" big_blind="400">
			<play until="50" until_units="hand"/>
		</level>
		
		<!-- level 6 -->
		<level ante="0" small_blind="300" big_blind="600">
			<play until="60" until_units="hand"/>
		</level>
		
		<!-- level 7 -->
		<level ante="0" small_blind="400" big_blind="800">
			<play until="70" until_units="hand"/>
		</level>		
		
		<!-- level 8 -->
		<level ante="0" small_blind="500" big_blind="1000">
			<play until="80" until_units="hand"/>
		</level>		
		
		<!-- level 9 -->
		<level ante="0" small_blind="500" big_blind="1500">
			<play until="90" until_units="hand"/>
		</level>		

		<!-- level 10 -->
		<level ante="0" small_blind="1000" big_blind="2000">
			<play until="100" until_units="hand"/>
		</level>		

		<!-- level 11 -->
		<level ante="0" small_blind="1500" big_blind="3000">
			<play until="110" until_units="hand"/>
		</level>			

		<!-- level 12 -->
		<level ante="0" small_blind="2000" big_blind="4000">
			<play until="120" until_units="hand"/>
		</level>			

		<!-- level 13 -->
		<level ante="0" small_blind="3000" big_blind="6000">
			<play until="130" until_units="hand"/>
		</level>		
		
		<!-- level 14 -->
		<level ante="0" small_blind="4000" big_blind="8000">
		</level>		
		
	</levels>
			
	<!-- Global Breaks -->
	<!-- NO BREAKS -->
	<breaks>	</breaks>	
		
	<!-- Specify prize payouts -->
	<tourn_payouts>
		<!-- Specify prize payouts based on the number of entrants -->
		<!-- Given number of entrants, specify payouts based on final finish placing -->

		<!-- It's a Satellite so we only pay the top spot. -->
		<!-- 2 to 10 Entries -->
		<payouts_by_num_entrants min_entrants="2" max_entrants="10">
	       	<payout_by_finish min_finish="1" max_finish="1" payout_value="100" payout_units="%"/>
        </payouts_by_num_entrants>
        
	</tourn_payouts>
		
</tourn_struct>